Strength
8
 
Perception
6
 
Endurance
7
 
Charisma
2
 
Intelligence
7
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
280
 
Critical Chance
11%
 
Dmg Resist
20%
 
Hit Points
410
 
Melee Damage
4.0
 
Skill Points
17
 
Barter
10
 
Big Guns
42
 
Energy Weapons
49
 
Explosives
60
 
Lockpick
60
 
Medicine
60
 
Melee Weapons
66
 
Repair
50
 
Science
60
 
Small Guns
60
 
Sneak
60
 
Speech
20
 
Unarmed
70
 
Ant Might
Better Criticals
Commando
Cyborg
Demolition Expert (2)
Finesse
Gunslinger
Hematophage
Intense Training (2)
Iron Fist (3)
Paralyzing Palm
Rad Regeneration
Silent Running
Sniper
Strong Back
Toughness
Wired Reflexes
Level 1
ST 7 PE 4 EN 7 CH 2 IN 7 AG 7 LK 6
Lockpick, Science, and Unarmed
Bobblehead (Medicine)
Level 2
Small Guns +1 (20), Lockpick +7 (37), Unarmed +1 (35), Science +1 (35), Melee Weapons +1 (20), Medicine +6 (35)
Intense Training (PE)
Level 3
Sneak +1 (20), Lockpick +3 (42), Speech +11 (20), Repair +1 (20), Barter +1 (10)
Intense Training (PE)
Level 4
Small Guns +5 (25), Lockpick +2 (44), Science +5 (40), Medicine +5 (40)
Iron Fist
Level 5
Energy Weapons +3 (20), Lockpick +1 (45), Explosives +13 (30)
Iron Fist
Rad Regeneration
Level 6
Repair +6 (26), Explosives +10 (40), Big Guns +1 (20)
Toughness
Ant Might
Level 7
Small Guns +7 (32), Unarmed +5 (40), Medicine +5 (45)
Iron Fist
Bobblehead (Repair)
Hematophage
Bobblehead (Science)
Level 8
Small Guns +8 (40), Repair +4 (40), Medicine +5 (50)
Commando
Level 9
Small Guns +10 (50), Explosives +5 (45), Melee Weapons +2 (24)
Strong Back
Bobblehead (Explosives)
Level 10
Sneak +10 (30), Energy Weapons +1 (21), Lockpick +5 (50), Big Guns +1 (21)
Finesse
Bobblehead (Small Guns)
Level 11
Sneak +5 (35), Energy Weapons +1 (22), Unarmed +10 (50), Big Guns +1 (22)
Demolition Expert
Bobblehead (Lockpick)
Bobblehead (Sneak)
Level 12
Sneak +5 (60), Energy Weapons +1 (23), Science +5 (55), Medicine +5 (55), Big Guns +1 (23)
Silent Running
Level 13
Energy Weapons +1 (24), Repair +5 (45), Science +5 (60), Medicine +5 (60), Big Guns +1 (24)
Sniper
Level 14
Energy Weapons +6 (40), Explosives +5 (60), Big Guns +6 (30)
Cyborg
Level 15
Repair +1 (46), Melee Weapons +6 (30), Big Guns +10 (40)
Gunslinger
Wired Reflexes
Bobblehead (Unarmed)
Level 16
Energy Weapons +2 (42), Repair +4 (50), Melee Weapons +10 (40), Big Guns +1 (41)
Better Criticals
Level 17
Energy Weapons +7 (49), Melee Weapons +9 (49), Big Guns +1 (42)
Demolition Expert
Bobblehead (Melee Weapons)
Level 18
Unarmed +10 (70), Melee Weapons +7 (66)
Paralyzing Palm
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