Level 1
ST 6 PE 5 EN 7 CH 5 IN 7 AG 5 LK 5
Unarmed, Science, Speech
Bobblehead (Medicine)
Level 2
Lockpick +5 (20), Repair +1 (20), Explosives +10 (25), Medicine +1 (30)
Lady Killer/Black Widow
Bobblehead (Strength)
Level 3
Lockpick +5 (25), Unarmed +6 (40), Science +6 (42)
Intense Training (IN)
Level 4
Small Guns +1 (16), Lockpick +5 (30), Sneak +1 (16), Repair +3 (25), Explosives +5 (30), Medicine +3 (35)
Educated
Ant Sight
Level 5
Small Guns +4 (20), Energy Weapons +1 (18), Lockpick +3 (35), Sneak +4 (20), Explosives +8 (40), Melee Weapons +1 (20)
Iron Fist
Bobblehead (Charisma)
Bobblehead (Lockpick)
Level 6
Small Guns +2 (22), Energy Weapons +2 (20), Lockpick +5 (50), Sneak +2 (22), Repair +5 (30), Medicine +5 (40)
Toughness
Bobblehead (Perception)
Rad Regeneration
Level 7
Small Guns +4 (26), Energy Weapons +3 (25), Sneak +4 (26), Repair +5 (35), Melee Weapons +5 (25)
Iron Fist
Bobblehead (Agility)
Bobblehead (Luck)
Level 8
Small Guns +3 (31), Energy Weapons +5 (30), Sneak +3 (31), Repair +5 (40), Melee Weapons +5 (30)
Strong Back
Bobblehead (Repair)
Barkskin
Bobblehead (Endurance)
Level 9
Small Guns +4 (35), Energy Weapons +5 (35), Sneak +4 (35), Barter +3 (20), Melee Weapons +5 (35)
Size Matters
Bobblehead (Intelligence)
Bobblehead (Barter)
Level 10
Small Guns +5 (40), Energy Weapons +5 (40), Sneak +5 (40), Barter +4 (34), Medicine +3 (45)
Finesse
Bobblehead (Science)
Bobblehead (Unarmed)
Bobblehead (Big Guns)
Bobblehead (Speech)
Level 11
Speech +8 (50), Repair +3 (55), Barter +1 (35), Melee Weapons +5 (40), Medicine +5 (50)
Animal Friend
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Explosives)
Hematophage
Level 12
Lockpick +3 (55), Repair +5 (60), Explosives +3 (55), Barter +5 (40), Science +6 (60)
Iron Fist
Bobblehead (Melee Weapons)
Level 13
Lockpick +5 (60), Repair +2 (62), Explosives +5 (60), Barter +5 (45), Science +5 (65)
Size Matters
Level 14
Small Guns +2 (52), Lockpick +5 (65), Sneak +2 (52), Repair +3 (65), Explosives +5 (65), Barter +5 (50)
Light Step
Level 15
Small Guns +1 (53), Lockpick +5 (70), Sneak +1 (53), Explosives +5 (70), Barter +5 (55), Science +5 (70)
Size Matters
Level 16
Small Guns +2 (55), Lockpick +5 (75), Sneak +2 (55), Science +5 (75), Medicine +8 (58)
Better Criticals
Level 17
Energy Weapons +5 (55), Lockpick +5 (80), Science +5 (80), Melee Weapons +5 (55), Medicine +2 (60)
Cyborg
Level 18
Lockpick +5 (85), Repair +1 (66), Science +5 (85), Melee Weapons +5 (60), Medicine +6 (66)
Comprehension
Level 19
Lockpick +5 (90), Unarmed +3 (70), Sneak +1 (56), Repair +4 (70), Science +5 (90), Medicine +4 (70)
Paralyzing Palm
Level 20
Energy Weapons +5 (60), Lockpick +5 (95), Sneak +4 (60), Science +5 (95), Medicine +3 (73)
Solar Powered
Power Armor Training