Strength
5
 
Perception
6
 
Endurance
6
 
Charisma
4
 
Intelligence
6
 
Agility
8
 
Luck
6
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
13
 
Big Guns
17
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
25
 
Medicine
42
 
Melee Weapons
15
 
Repair
30
 
Science
25
 
Small Guns
50
 
Sneak
50
 
Speech
13
 
Unarmed
17
 
Comprehension
Educated
Intense Training
Swift Learner
Level 1
ST 5 PE 6 EN 6 CH 4 IN 6 AG 7 LK 6
Small Guns, Medicine, Sneak
Level 2
Lockpick +8 (25), Repair +8 (25)
Intense Training (AG)
Level 3
Small Guns +4 (40), Sneak +4 (40), Repair +5 (30), Medicine +3 (35)
Swift Learner
Level 4
Sneak +4 (44), Science +8 (25), Medicine +4 (39)
Educated
Level 5
Sneak +6 (50), Small Guns +10 (50), Medicine +3 (42)
Comprehension
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