Level 1
ST 8 PE 7 EN 8 CH 1 IN 7 AG 8 LK 1
Explosives, Melee Weapons, and Unarmed
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Unarmed)
Bobblehead (Explosives)
Bobblehead (Melee Weapons)
Ant Sight
Superior Defender
Xenotech Expert
Wired Reflexes
Rad Regeneration
Power Armor Training
Pitt Fighter
Booster Shot
Barkskin
Hematophage
Ghoul Ecology
Level 2
Sneak +9 (30), Big Guns +9 (30)
Intense Training (ST)
Level 3
Science +9 (30), Medicine +9 (30)
Intense Training (IN)
Level 4
Sneak +15 (45), Small Guns +1 (22), Energy Weapons +1 (22), Lockpick +1 (22), Repair +1 (24)
Intense Training (IN)
Level 5
Sneak +4 (51), Small Guns +16 (40)
Intense Training (AG)
Level 6
Sneak +8 (59), Unarmed +11 (57), Big Guns +1 (31)
Intense Training (PE)
Level 7
Sneak +1 (60), Lockpick +4 (28), Unarmed +1 (60), Explosives +2 (50), Melee Weapons +2 (50), Medicine +8 (40), Big Guns +2 (35)
Intense Training (EN)
Level 8
Energy Weapons +6 (30), Lockpick +2 (30), Science +7 (39), Melee Weapons +5 (55)
Intense Training (LK)
Level 9
Sneak +1 (62), Small Guns +1 (42), Energy Weapons +1 (32), Lockpick +1 (32), Unarmed +1 (62), Speech +5 (11), Explosives +1 (52), Barter +4 (10), Medicine +1 (42), Big Guns +4 (40)
Intense Training (LK)
Level 10
Unarmed +8 (70), Explosives +8 (60), Melee Weapons +4 (60)
Intense Training (LK)
Level 11
Sneak +1 (64), Small Guns +1 (44), Energy Weapons +1 (34), Lockpick +1 (34), Unarmed +10 (81), Explosives +1 (62), Barter +1 (12), Science +1 (42), Melee Weapons +1 (62), Medicine +1 (44), Big Guns +1 (42)
Intense Training (LK)
Level 12
Lockpick +20 (54)
Educated
Level 13
Unarmed +3 (84), Melee Weapons +20 (82)
Here and Now
Level 14
Unarmed +6 (90), Repair +4 (30), Melee Weapons +8 (90), Big Guns +5 (47)
Life Giver
Level 15
Unarmed +10 (100), Melee Weapons +10 (100), Big Guns +3 (50)
Toughness