Strength
2
 
Perception
7
 
Endurance
4
 
Charisma
7
 
Intelligence
7
 
Agility
5
 
Luck
8
 
Action Points
75
 
Carry Weight
170
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
180
 
Melee Damage
1.0
 
Skill Points
17
 
Barter
20
 
Big Guns
14
 
Energy Weapons
20
 
Explosives
20
 
Lockpick
20
 
Medicine
35
 
Melee Weapons
10
 
Repair
35
 
Science
35
 
Small Guns
16
 
Sneak
16
 
Speech
20
 
Unarmed
14
 
Level 1
ST 2 PE 7 EN 4 CH 7 IN 7 AG 5 LK 8
Medicine, Science, and Repair
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