Strength
10
 
Perception
6
 
Endurance
8
 
Charisma
7
 
Intelligence
8
 
Agility
7
 
Luck
8
 
Action Points
104
 
Carry Weight
250
 
Critical Chance
13%
 
Dmg Resist
20%
 
Hit Points
450
 
Melee Damage
5.0
 
Skill Points
21
 
Barter
37
 
Big Guns
32
 
Energy Weapons
39
 
Explosives
35
 
Lockpick
100
 
Medicine
61
 
Melee Weapons
90
 
Repair
100
 
Science
100
 
Small Guns
30
 
Sneak
100
 
Speech
36
 
Unarmed
100
 
Action Boy/Girl
Ant Might
Better Criticals
Cyborg
Educated
Finesse
Hematophage
Intense Training (6)
Iron Fist (3)
Lady Killer/Black Widow
Ninja
Paralyzing Palm
Power Armor Training
Rad Regeneration
Silent Running
Toughness
Wired Reflexes
Level 1
ST 6 PE 4 EN 7 CH 6 IN 7 AG 5 LK 5
Unarmed, Lockpick, and Sneak
Bobblehead (Strength)
Bobblehead (Medicine)
Bobblehead (Repair)
Level 2
Lockpick +2 (30), Unarmed +6 (40), Speech +3 (20), Repair +3 (32), Barter +3 (20)
Lady Killer/Black Widow
Ant Might
Hematophage
Rad Regeneration
Level 3
Sneak +5 (35), Unarmed +10 (50), Explosives +2 (15)
Intense Training (ST)
Big Book of Science => Science +1 (20)
Big Book of Science => Science +1 (21)
Chinese Army: Special Ops Training Manual => Sneak +1 (36)
Pugilism Illustrated => Unarmed +1 (51)
Pugilism Illustrated => Unarmed +1 (52)
Pugilism Illustrated => Unarmed +1 (53)
Nikola Tesla and You => Energy Weapons +1 (14)
Duck and Cover! => Explosives +1 (16)
Dean's Electronics => Repair +1 (33)
Pugilism Illustrated => Unarmed +1 (54)
Tumblers Today => Lockpick +1 (31)
Grognak the Barbarian => Melee Weapons +1 (24)
Tales of a Junktown Jerky Vendor => Barter +1 (21)
Level 4
Unarmed +6 (60), Repair +6 (39), Science +4 (25), Medicine +1 (30)
Educated
Level 5
Lockpick +14 (45), Repair +6 (45)
Iron Fist
Level 6
Sneak +4 (40), Lockpick +5 (50), Speech +2 (22), Barter +1 (22), Science +5 (30), Medicine +3 (33)
Iron Fist
Level 7
Unarmed +7 (67), Repair +2 (47), Explosives +4 (20), Science +5 (35), Medicine +2 (35)
Iron Fist
Level 8
Repair +8 (55), Science +2 (37), Medicine +10 (45)
Intense Training (LK)
Bobblehead (Sneak)
Level 9
Science +14 (51), Medicine +6 (51)
Intense Training (AG)
Bobblehead (Intelligence)
Level 10
Unarmed +3 (70), Speech +1 (23), Repair +3 (60), Science +7 (60), Medicine +7 (60)
Finesse
Bobblehead (Luck)
Level 11
Sneak +2 (55), Lockpick +4 (57), Unarmed +1 (72), Repair +9 (70), Melee Weapons +5 (30)
Intense Training (PE)
Bobblehead (Perception)
Level 12
Lockpick +1 (60), Unarmed +3 (75), Repair +5 (75), Barter +2 (25), Melee Weapons +10 (40)
Silent Running
Bobblehead (Lockpick)
Bobblehead (Charisma)
Level 13
Sneak +1 (66), Lockpick +5 (75), Repair +5 (80), Melee Weapons +10 (50)
Toughness
Level 14
Sneak +4 (70), Unarmed +3 (78), Science +4 (65), Melee Weapons +10 (60)
Cyborg
Bobblehead (Unarmed)
Level 15
Sneak +5 (75), Unarmed +2 (90), Repair +4 (84), Melee Weapons +10 (72)
Intense Training (ST)
Wired Reflexes
Power Armor Training
Level 16
Sneak +5 (80), Lockpick +2 (77), Repair +6 (90), Melee Weapons +8 (80)
Better Criticals
Bobblehead (Barter)
Bobblehead (Agility)
Bobblehead (Endurance)
Level 17
Sneak +3 (85), Lockpick +8 (85), Science +10 (75)
Action Boy/Girl
Bobblehead (Science)
Bobblehead (Speech)
Level 18
Unarmed +6 (98), Repair +10 (100), Science +5 (90)
Paralyzing Palm
Bobblehead (Big Guns)
Bobblehead (Explosives)
Bobblehead (Melee Weapons)
Bobblehead (Small Guns)
Bobblehead (Energy Weapons)
Level 19
Lockpick +9 (94), Unarmed +2 (100), Science +10 (100)
Intense Training (LK)
Level 20
Sneak +15 (100), Lockpick +6 (100)
Ninja
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