Strength
3
 
Perception
2
 
Endurance
1
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
5
 
Action Points
85
 
Carry Weight
180
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
130
 
Melee Damage
1.5
 
Skill Points
20
 
Barter
40
 
Big Guns
7
 
Energy Weapons
9
 
Explosives
9
 
Lockpick
9
 
Medicine
25
 
Melee Weapons
11
 
Repair
30
 
Science
25
 
Small Guns
40
 
Sneak
40
 
Speech
40
 
Unarmed
7
 
Intense Training
Level 1
ST 3 PE 1 EN 1 CH 10 IN 10 AG 10 LK 5
Small Guns, Speech, and Barter
Level 2
Sneak +15 (40), Repair +5 (30)
Intense Training (PE)
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