Strength
5
 
Perception
6
 
Endurance
7
 
Charisma
1
 
Intelligence
10
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
10%
 
Hit Points
290
 
Melee Damage
2.5
 
Skill Points
23
 
Barter
7
 
Big Guns
19
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
34
 
Medicine
80
 
Melee Weapons
15
 
Repair
55
 
Science
25
 
Small Guns
75
 
Sneak
17
 
Speech
7
 
Unarmed
20
 
Educated
Gun Nut
Swift Learner (2)
Toughness
Level 1
ST 5 PE 6 EN 7 CH 1 IN 9 AG 6 LK 6
Medicine, Small Guns, and Repair
Bobblehead (Intelligence)
Level 2
Small Guns +3 (35), Lockpick +8 (25), Medicine +9 (49)
Swift Learner
Level 3
Small Guns +9 (44), Medicine +11 (60)
Swift Learner
Level 4
Small Guns +1 (45), Unarmed +1 (20), Repair +10 (50), Medicine +8 (68)
Educated
Level 5
Small Guns +16 (66), Medicine +7 (75)
Gun Nut
Level 6
Small Guns +9 (75), Lockpick +9 (34), Medicine +5 (80)
Toughness
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