Strength
5
 
Perception
9
 
Endurance
3
 
Charisma
4
 
Intelligence
8
 
Agility
5
 
Luck
6
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
2.5
 
Skill Points
18
 
Barter
28
 
Big Guns
11
 
Energy Weapons
23
 
Explosives
23
 
Lockpick
38
 
Medicine
21
 
Melee Weapons
15
 
Repair
36
 
Science
21
 
Small Guns
15
 
Sneak
15
 
Speech
13
 
Unarmed
11
 
Level 1
ST 5 PE 9 EN 3 CH 4 IN 8 AG 5 LK 6
Barter, Lockpick, and Repair
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