Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
20%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
95
 
Explosives
92
 
Lockpick
92
 
Medicine
85
 
Melee Weapons
92
 
Repair
82
 
Science
83
 
Small Guns
90
 
Sneak
88
 
Speech
87
 
Unarmed
92
 
Action Boy/Girl
Almost Perfect
Better Criticals
Bloody Mess
Chem Resistant
Chemist
Child at Heart
Comprehension
Concentrated Fire
Contract Killer
Cyborg
Educated
Fast Metabolism
Finesse
Grim Reaper's Sprint
Gunslinger
Intense Training (2)
Lady Killer/Black Widow
Lawbringer
Master Trader
Nerd Rage!
Night Person
No Weaknesses
Robotics Expert
Sniper
Strong Back
Tag!
Toughness
Level 1
ST 5 PE 6 EN 5 CH 3 IN 9 AG 6 LK 6
Small Guns, Lockpick, and Barter
Level 2
Barter +19 (45)
Lady Killer/Black Widow
Level 3
Barter +19 (64)
Intense Training (IN)
Level 4
Barter +20 (84)
Educated
Level 5
Barter +16 (100), Big Guns +7 (22)
Comprehension
Level 6
Big Guns +23 (45)
Bloody Mess
Level 7
Big Guns +23 (68)
Toughness
Level 8
Big Guns +23 (91)
Strong Back
Level 9
Energy Weapons +23 (40)
Gunslinger
Level 10
Energy Weapons +23 (63)
Finesse
Level 11
Science +23 (48)
Night Person
Level 12
Small Guns +18 (50), Speech +3 (14), Science +2 (50)
Sniper
Level 13
Sneak +3 (20), Small Guns +1 (51), Unarmed +5 (20), Speech +6 (20), Explosives +3 (20), Melee Weapons +5 (20)
Nerd Rage!
Level 14
Sneak +5 (25), Unarmed +5 (25), Speech +5 (25), Explosives +4 (24), Melee Weapons +4 (24)
Robotics Expert
Level 15
Sneak +3 (28), Lockpick +1 (33), Repair +5 (30), Melee Weapons +6 (30), Medicine +8 (33)
Lawbringer
Level 16
Sneak +2 (30), Unarmed +5 (30), Speech +5 (30), Medicine +11 (44)
Action Boy/Girl
Level 17
Explosives +7 (31), Medicine +16 (60)
Better Criticals
Level 18
Small Guns +9 (60), Energy Weapons +2 (65), Explosives +2 (33), Science +10 (60)
Concentrated Fire
Level 19
Lockpick +4 (37), Unarmed +3 (33), Speech +4 (34), Repair +4 (34), Explosives +4 (37), Melee Weapons +4 (34)
Chemist
Level 20
Sneak +8 (38), Unarmed +5 (38), Speech +4 (38), Repair +3 (37), Melee Weapons +3 (37)
Chem Resistant
Level 21
Sneak +2 (40), Lockpick +8 (45), Unarmed +2 (40), Speech +2 (40), Repair +3 (40), Explosives +3 (40), Melee Weapons +3 (40)
Contract Killer
Level 22
Sneak +4 (44), Unarmed +4 (44), Speech +5 (45), Repair +2 (42), Explosives +4 (44), Melee Weapons +4 (44)
Cyborg
Level 23
Lockpick +5 (50), Repair +6 (48), Explosives +6 (50), Melee Weapons +6 (50)
Grim Reaper's Sprint
Level 24
Sneak +1 (45), Lockpick +5 (55), Repair +7 (55), Explosives +5 (55), Melee Weapons +5 (55)
No Weaknesses
Level 25
Sneak +3 (48), Lockpick +5 (60), Repair +5 (60), Explosives +5 (60), Melee Weapons +5 (60)
Child at Heart
Level 26
Sneak +6 (54), Unarmed +16 (60), Speech +1 (65)
Tag! (Speech)
Level 27
Sneak +9 (63), Lockpick +4 (64), Explosives +5 (65), Medicine +5 (65)
Intense Training (CH)
Level 28
Small Guns +6 (66), Unarmed +10 (70), Repair +2 (62), Science +5 (65)
Master Trader
Level 29
Sneak +2 (65), Lockpick +4 (68), Repair +4 (66), Explosives +3 (68), Melee Weapons +10 (70)
Fast Metabolism
Level 30
Sneak +3 (76), Small Guns +4 (78), Lockpick +4 (80), Repair +4 (72), Explosives +4 (80), Science +4 (71)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Perception)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Big Book of Science => Science +2 (83)
D.C. Journal of Internal Medicine => Medicine +2 (79)
D.C. Journal of Internal Medicine => Medicine +2 (81)
D.C. Journal of Internal Medicine => Medicine +2 (83)
D.C. Journal of Internal Medicine => Medicine +2 (85)
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