Strength
6
 
Perception
7
 
Endurance
5
 
Charisma
5
 
Intelligence
7
 
Agility
7
 
Luck
3
 
Action Points
79
 
Carry Weight
210
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
3.0
 
Skill Points
17
 
Barter
14
 
Big Guns
14
 
Energy Weapons
18
 
Explosives
18
 
Lockpick
18
 
Medicine
38
 
Melee Weapons
16
 
Repair
18
 
Science
18
 
Small Guns
39
 
Sneak
25
 
Speech
14
 
Unarmed
29
 
Swift Learner
Level 1
ST 6 PE 7 EN 5 CH 5 IN 7 AG 7 LK 3
Medicine, Small Guns, and Unarmed
Guns and Bullets => Small Guns +1 (34)
Level 2
Sneak +7 (25), Small Guns +5 (39), Medicine +5 (38)
Swift Learner
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