Strength
1
 
Perception
10
 
Endurance
3
 
Charisma
4
 
Intelligence
10
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
160
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
180
 
Melee Damage
0.5
 
Skill Points
20
 
Barter
13
 
Big Guns
11
 
Energy Weapons
25
 
Explosives
25
 
Lockpick
25
 
Medicine
50
 
Melee Weapons
7
 
Repair
25
 
Science
52
 
Small Guns
50
 
Sneak
17
 
Speech
13
 
Unarmed
11
 
Swift Learner (2)
Level 1
ST 1 PE 10 EN 3 CH 4 IN 10 AG 6 LK 6
Small Guns, Science, and Medicine
Level 2
Small Guns +5 (37), Science +5 (45), Medicine +10 (50)
Swift Learner
Level 3
Small Guns +13 (50), Science +7 (52)
Swift Learner
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