Strength
10
 
Perception
9
 
Endurance
10
 
Charisma
9
 
Intelligence
10
 
Agility
9
 
Luck
9
 
Action Points
83
 
Carry Weight
250
 
Critical Chance
14%
 
Dmg Resist
20%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
35
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
25
 
Sneak
78
 
Speech
100
 
Unarmed
28
 
Almost Perfect
Bloody Mess
Cyborg
Demolition Expert (3)
Educated
Fast Metabolism
Finesse
Fortune Finder
Intense Training (4)
Life Giver
Little Leaguer (3)
Mysterious Stranger
Nerd Rage!
No Weaknesses
Pyromaniac
Rad Regeneration
Robotics Expert
Scrounger
Size Matters (3)
Toughness
Warmonger
Level 1
ST 10 PE 1 EN 10 CH 1 IN 10 AG 1 LK 7
Big Guns, Melee Weapons, and Repair
Level 2
Repair +2 (43), Melee Weapons +4 (50), Big Guns +14 (55)
Little Leaguer
Level 3
Repair +7 (50), Explosives +7 (25), Melee Weapons +5 (60), Medicine +1 (27)
Little Leaguer
Level 4
Repair +5 (55), Explosives +10 (40), Melee Weapons +5 (70)
Little Leaguer
Rad Regeneration
Level 5
Repair +10 (65), Explosives +5 (45), Barter +2 (10), Medicine +3 (30)
Educated
Level 6
Explosives +20 (65), Medicine +3 (33)
Demolition Expert
Level 7
Repair +5 (70), Explosives +5 (70), Melee Weapons +5 (75), Medicine +8 (41)
Demolition Expert
Level 8
Repair +5 (75), Explosives +5 (75), Melee Weapons +5 (80), Medicine +8 (49)
Size Matters
Level 9
Repair +5 (80), Explosives +5 (80), Melee Weapons +5 (85), Medicine +8 (57)
Size Matters
Level 10
Repair +5 (85), Explosives +5 (85), Melee Weapons +5 (90), Medicine +8 (65)
Demolition Expert
Level 11
Repair +5 (90), Explosives +5 (90), Melee Weapons +5 (95), Medicine +8 (73)
Size Matters
Level 12
Repair +5 (95), Explosives +5 (95), Melee Weapons +5 (100), Medicine +8 (81)
Toughness
Level 13
Repair +5 (100), Explosives +5 (100), Science +13 (39)
Life Giver
Level 14
Science +4 (43), Medicine +19 (100)
Mysterious Stranger
Level 15
Lockpick +16 (24), Science +7 (50)
Nerd Rage!
Level 16
Lockpick +23 (47)
Pyromaniac
Level 17
Lockpick +13 (60), Science +10 (60)
Intense Training (CH)
Bobblehead (Charisma)
Lying, Congressional Style => Speech +1 (13)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (100)
Level 18
Lockpick +10 (70), Barter +3 (19), Science +10 (70)
Intense Training (CH)
Level 19
Lockpick +10 (80), Barter +3 (24), Science +10 (80)
Intense Training (CH)
Level 20
Lockpick +10 (90), Barter +3 (27), Science +10 (90)
Fast Metabolism
Level 21
Lockpick +10 (100), Barter +3 (30), Science +10 (100)
Bloody Mess
Level 22
Speech +13 (30), Barter +10 (40)
Scrounger
Level 23
Speech +13 (43), Barter +10 (50)
Cyborg
Level 24
Speech +13 (56), Barter +10 (60)
No Weaknesses
Level 25
Speech +13 (69), Barter +10 (70)
Robotics Expert
Level 26
Sneak +2 (18), Speech +11 (80), Barter +10 (80)
Warmonger
Level 27
Sneak +2 (20), Unarmed +1 (27), Barter +20 (100)
Finesse
Level 28
Sneak +3 (23), Speech +20 (100)
Fortune Finder
Level 29
Sneak +23 (46)
Intense Training (CH)
Level 30
Sneak +23 (78)
Almost Perfect
MordeaniisChaos, over 15 years ago:
Don't get Intense Learner for CH to get Animal perk either get it once, then get no weakness and one Intense Learner.

Or don't get the animal perk.
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