Strength
7
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
7
 
Agility
5
 
Luck
6
 
Action Points
75
 
Carry Weight
220
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
3.5
 
Skill Points
17
 
Barter
15
 
Big Guns
15
 
Energy Weapons
30
 
Explosives
15
 
Lockpick
45
 
Medicine
22
 
Melee Weapons
23
 
Repair
20
 
Science
34
 
Small Guns
15
 
Sneak
20
 
Speech
15
 
Unarmed
15
 
Thief
Level 1
ST 7 PE 5 EN 5 CH 5 IN 7 AG 5 LK 6
Science, Lockpick, and Energy Weapons
Level 2
Lockpick +10 (45), Melee Weapons +4 (23), Medicine +3 (22)
Thief
Dean's Electronics => Repair +1 (20)
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