Level 1
ST 5 PE 5 EN 7 CH 1 IN 9 AG 7 LK 6
Lockpick, Repair, and Speech
Bobblehead (Medicine)
Level 2
Lockpick +7 (37), Repair +12 (50)
Lady Killer/Black Widow
Level 3
Lockpick +13 (55), Speech +4 (26), Science +2 (25)
Thief
Level 4
Sneak +9 (33), Speech +7 (33), Science +3 (28)
Comprehension
Level 5
Sneak +8 (41), Speech +8 (41), Science +3 (31)
Iron Fist
Level 6
Sneak +9 (50), Repair +5 (55), Science +5 (36)
Iron Fist
Level 7
Explosives +15 (30), Science +4 (40)
Iron Fist
Bobblehead (Lockpick)
Level 8
Explosives +5 (35), Science +6 (46), Medicine +8 (41)
Bloody Mess
Level 9
Science +7 (53), Medicine +12 (53)
Toughness
Level 10
Explosives +5 (40), Science +7 (60), Medicine +7 (60)
Strong Back
Level 11
Unarmed +19 (38)
Finesse
Bobblehead (Repair)
Level 12
Unarmed +19 (57)
Rad Resistance
Level 13
Unarmed +13 (70), Melee Weapons +6 (21)
Silent Running
Level 14
Melee Weapons +19 (40)
Cyborg
Bobblehead (Explosives)
Level 15
Explosives +10 (60), Melee Weapons +9 (49)
Robotics Expert
Level 16
Melee Weapons +19 (68)
Pyromaniac
Bobblehead (Big Guns)
Level 17
Lockpick +10 (75), Melee Weapons +9 (77)
Adamantium Skeleton
Bobblehead (Sneak)
Level 18
Sneak +10 (80), Barter +6 (13), Melee Weapons +3 (80)
Action Boy/Girl
Bobblehead (Barter)
Level 19
Barter +19 (42)
Lawbringer
Ant Sight
Level 20
Small Guns +10 (29), Speech +9 (50)
Better Criticals
Bobblehead (Speech)
Level 21
Energy Weapons +14 (41), Barter +5 (47)
Grim Reaper's Sprint
Level 22
Big Guns +19 (48)
Ninja
Bobblehead (Unarmed)
Level 23
Small Guns +14 (43), Barter +3 (50), Big Guns +2 (50)
Entomologist
Bobblehead (Melee Weapons)
Bobblehead (Small Guns)
Level 24
Small Guns +7 (60), Barter +6 (56), Big Guns +6 (56)
Sniper
Bobblehead (Science)
Covert Ops
Level 25
Energy Weapons +16 (57), Barter +2 (58), Big Guns +1 (57)
Paralyzing Palm
Level 26
Energy Weapons +5 (62), Barter +6 (64), Big Guns +8 (65)
Quantum Chemist
Level 27
Small Guns +4 (67), Energy Weapons +5 (67), Repair +2 (67), Explosives +4 (66), Barter +2 (66), Big Guns +2 (67)
Nerves of Steel
Level 28
Small Guns +2 (69), Energy Weapons +3 (70), Repair +3 (70), Explosives +4 (70), Barter +4 (70), Big Guns +3 (70)
Rad Absorption
Level 29
Small Guns +4 (73), Energy Weapons +1 (71), Speech +10 (70), Repair +3 (73), Big Guns +1 (71)
Life Giver
Bobblehead (Energy Weapons)
Level 30
Speech +2 (90), Explosives +2 (80), Barter +2 (90), Medicine +12 (74), Big Guns +1 (78)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Big Book of Science => Science +2 (79)
Big Book of Science => Science +2 (81)
Big Book of Science => Science +2 (83)
Big Book of Science => Science +2 (85)
Big Book of Science => Science +2 (87)
Big Book of Science => Science +2 (89)
Big Book of Science => Science +2 (91)
Big Book of Science => Science +2 (93)
Big Book of Science => Science +2 (95)
Big Book of Science => Science +2 (97)
Big Book of Science => Science +2 (99)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (90)
Chinese Army: Special Ops Training Manual => Sneak +2 (92)
Chinese Army: Special Ops Training Manual => Sneak +2 (94)
Chinese Army: Special Ops Training Manual => Sneak +2 (96)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (78)
D.C. Journal of Internal Medicine => Medicine +2 (80)
D.C. Journal of Internal Medicine => Medicine +2 (82)
D.C. Journal of Internal Medicine => Medicine +2 (84)
D.C. Journal of Internal Medicine => Medicine +2 (86)
D.C. Journal of Internal Medicine => Medicine +2 (88)
D.C. Journal of Internal Medicine => Medicine +2 (90)
D.C. Journal of Internal Medicine => Medicine +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (79)
Dean's Electronics => Repair +2 (81)
Dean's Electronics => Repair +2 (83)
Dean's Electronics => Repair +2 (85)
Dean's Electronics => Repair +2 (87)
Dean's Electronics => Repair +2 (89)
Dean's Electronics => Repair +2 (91)
Dean's Electronics => Repair +2 (93)
Dean's Electronics => Repair +2 (95)
Dean's Electronics => Repair +2 (97)
Dean's Electronics => Repair +2 (99)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (84)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (86)
Duck and Cover! => Explosives +2 (88)
Duck and Cover! => Explosives +2 (90)
Duck and Cover! => Explosives +2 (92)
Duck and Cover! => Explosives +2 (94)
Duck and Cover! => Explosives +2 (96)
Duck and Cover! => Explosives +2 (98)
Duck and Cover! => Explosives +2 (100)
Grognak the Barbarian => Melee Weapons +2 (100)
Guns and Bullets => Small Guns +2 (83)
Guns and Bullets => Small Guns +2 (85)
Guns and Bullets => Small Guns +2 (87)
Guns and Bullets => Small Guns +2 (89)
Guns and Bullets => Small Guns +2 (91)
Guns and Bullets => Small Guns +2 (93)
Guns and Bullets => Small Guns +2 (95)
Guns and Bullets => Small Guns +2 (97)
Guns and Bullets => Small Guns +2 (99)
Guns and Bullets => Small Guns +2 (100)
Lying, Congressional Style => Speech +2 (94)
Lying, Congressional Style => Speech +2 (96)
Lying, Congressional Style => Speech +2 (98)
Lying, Congressional Style => Speech +2 (100)
Nikola Tesla and You => Energy Weapons +2 (93)
Nikola Tesla and You => Energy Weapons +2 (95)
Nikola Tesla and You => Energy Weapons +2 (97)
Nikola Tesla and You => Energy Weapons +2 (99)
Nikola Tesla and You => Energy Weapons +2 (100)
Pugilism Illustrated => Unarmed +2 (90)
Pugilism Illustrated => Unarmed +2 (92)
Pugilism Illustrated => Unarmed +2 (94)
Pugilism Illustrated => Unarmed +2 (96)
Pugilism Illustrated => Unarmed +2 (98)
Pugilism Illustrated => Unarmed +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (94)
Tales of a Junktown Jerky Vendor => Barter +2 (96)
Tales of a Junktown Jerky Vendor => Barter +2 (98)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Tumblers Today => Lockpick +2 (92)
Tumblers Today => Lockpick +2 (94)
Tumblers Today => Lockpick +2 (96)
Tumblers Today => Lockpick +2 (98)
Tumblers Today => Lockpick +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (82)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (84)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (86)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (88)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (90)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (92)
Tumblers Today => Lockpick +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (94)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (96)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (98)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Barkskin
Wired Reflexes
Hematophage
Auto Expert
Pitt Fighter
Booster Shot
Power Armor Training
Superior Defender
Ghoul Ecology
Punga Power!
Rad Regeneration
Xenotech Expert