Strength
7
 
Perception
6
 
Endurance
5
 
Charisma
3
 
Intelligence
10
 
Agility
6
 
Luck
5
 
Action Points
77
 
Carry Weight
220
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
3.5
 
Skill Points
20
 
Barter
11
 
Big Guns
15
 
Energy Weapons
31
 
Explosives
32
 
Lockpick
31
 
Medicine
31
 
Melee Weapons
34
 
Repair
25
 
Science
31
 
Small Guns
17
 
Sneak
32
 
Speech
11
 
Unarmed
15
 
Intense Training (2)
Level 1
ST 7 PE 6 EN 5 CH 1 IN 10 AG 6 LK 5
Explosives, Sneak, Melee Weapons
Level 2
Energy Weapons +9 (26), Lockpick +9 (26), Science +1 (26), Medicine +1 (26)
Intense Training (CH)
Level 3
Energy Weapons +5 (31), Lockpick +5 (31), Science +5 (31), Medicine +5 (31)
Intense Training (CH)
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