Strength
3
 
Perception
6
 
Endurance
8
 
Charisma
1
 
Intelligence
10
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
180
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
1.5
 
Skill Points
20
 
Barter
7
 
Big Guns
21
 
Energy Weapons
32
 
Explosives
17
 
Lockpick
17
 
Medicine
40
 
Melee Weapons
11
 
Repair
25
 
Science
40
 
Small Guns
19
 
Sneak
19
 
Speech
7
 
Unarmed
21
 
Level 1
ST 3 PE 6 EN 8 CH 1 IN 10 AG 7 LK 5
Medicine, Energy Weapons, and Science
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