Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
250
 
Critical Chance
15%
 
Dmg Resist
28%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
38
 
Big Guns
40
 
Energy Weapons
47
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
73
 
Science
100
 
Small Guns
39
 
Sneak
100
 
Speech
100
 
Unarmed
72
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Might
Barkskin
Better Criticals
Bloody Mess
Cyborg
Educated
Entomologist
Fast Metabolism
Finesse
Grim Reaper's Sprint
Hematophage
Intense Training (4)
Iron Fist (2)
Lady Killer/Black Widow
Life Giver
Mysterious Stranger
Nerves of Steel
Ninja
No Weaknesses
Paralyzing Palm
Pitt Fighter
Power Armor Training
Pyromaniac
Quantum Chemist
Rad Regeneration
Robotics Expert
Silent Running
Toughness
Wired Reflexes
Level 1
ST 8 PE 6 EN 6 CH 1 IN 4 AG 6 LK 9
Science, Lockpick, and Medicine
Ant Might
Level 2
Sneak +6 (25), Unarmed +2 (21), Explosives +6 (25)
Lady Killer/Black Widow
Level 3
Explosives +14 (39)
Intense Training (EN)
Bobblehead (Luck)
Level 4
Explosives +14 (53)
Educated
Level 5
Speech +17 (26)
Iron Fist
Bobblehead (Big Guns)
Bobblehead (Barter)
Bobblehead (Energy Weapons)
Bobblehead (Lockpick)
Bobblehead (Explosives)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Power Armor Training
Wired Reflexes
Rad Regeneration
Hematophage
Barkskin
Level 6
Lockpick +17 (61)
Bloody Mess
Level 7
Sneak +17 (52)
Toughness
Level 8
Sneak +8 (60), Unarmed +9 (44)
Intense Training (EN)
Level 9
Science +17 (57)
Intense Training (EN)
Level 10
Melee Weapons +17 (52)
Finesse
Level 11
Sneak +10 (70), Science +3 (60), Melee Weapons +4 (56)
Mysterious Stranger
Level 12
Melee Weapons +17 (73)
Pyromaniac
Level 13
Lockpick +10 (71), Melee Weapons +7 (80)
Silent Running
Level 14
Medicine +17 (57)
Life Giver
D.C. Journal of Internal Medicine => Medicine +1 (58)
D.C. Journal of Internal Medicine => Medicine +1 (59)
D.C. Journal of Internal Medicine => Medicine +1 (60)
Chinese Army: Special Ops Training Manual => Sneak +1 (81)
Big Book of Science => Science +1 (61)
Big Book of Science => Science +1 (62)
Big Book of Science => Science +1 (63)
Big Book of Science => Science +1 (64)
Big Book of Science => Science +1 (65)
Chinese Army: Special Ops Training Manual => Sneak +1 (82)
Chinese Army: Special Ops Training Manual => Sneak +1 (83)
Chinese Army: Special Ops Training Manual => Sneak +1 (84)
Chinese Army: Special Ops Training Manual => Sneak +1 (85)
Dean's Electronics => Repair +1 (16)
Dean's Electronics => Repair +1 (17)
Dean's Electronics => Repair +1 (18)
Duck and Cover! => Explosives +1 (64)
Duck and Cover! => Explosives +1 (65)
Duck and Cover! => Explosives +1 (66)
Grognak the Barbarian => Melee Weapons +1 (81)
Duck and Cover! => Explosives +1 (67)
Grognak the Barbarian => Melee Weapons +1 (82)
Grognak the Barbarian => Melee Weapons +1 (83)
Grognak the Barbarian => Melee Weapons +1 (84)
Grognak the Barbarian => Melee Weapons +1 (85)
Guns and Bullets => Small Guns +1 (30)
Guns and Bullets => Small Guns +1 (31)
Lying, Congressional Style => Speech +1 (37)
Lying, Congressional Style => Speech +1 (38)
Lying, Congressional Style => Speech +1 (39)
Lying, Congressional Style => Speech +1 (40)
Lying, Congressional Style => Speech +1 (41)
Pugilism Illustrated => Unarmed +1 (47)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (36)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (37)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (38)
Lying, Congressional Style => Speech +1 (42)
Lying, Congressional Style => Speech +1 (43)
Pugilism Illustrated => Unarmed +1 (48)
Lying, Congressional Style => Speech +1 (44)
Lying, Congressional Style => Speech +1 (45)
Tumblers Today => Lockpick +1 (72)
Tumblers Today => Lockpick +1 (73)
Tumblers Today => Lockpick +1 (74)
Tumblers Today => Lockpick +1 (75)
Tumblers Today => Lockpick +1 (76)
Pitt Fighter
Level 15
Science +17 (82)
Cyborg
Bobblehead (Repair)
Level 16
Unarmed +17 (65)
Better Criticals
Level 17
Lockpick +4 (80), Unarmed +5 (70), Science +8 (90)
Action Boy/Girl
Level 18
Lockpick +4 (84), Medicine +13 (73)
Paralyzing Palm
Level 19
Medicine +17 (90)
Iron Fist
Level 20
Speech +17 (62)
Ninja
Level 21
Speech +17 (79)
Grim Reaper's Sprint
Level 22
Speech +11 (90), Repair +6 (34)
Quantum Chemist
Level 23
Repair +2 (36), Melee Weapons +15 (100)
Fast Metabolism
Level 24
Lockpick +7 (91), Medicine +10 (100)
Adamantium Skeleton
Level 25
Sneak +8 (93), Lockpick +9 (100)
Robotics Expert
Level 26
Repair +7 (43), Science +10 (100)
Entomologist
Level 27
Sneak +7 (100), Repair +10 (53)
Intense Training (AG)
Level 28
Speech +10 (100), Explosives +7 (74)
Nerves of Steel
Level 29
Repair +7 (62), Explosives +9 (83), Barter +1 (28)
No Weaknesses
Level 30
Repair +1 (71), Explosives +17 (100)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
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