Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
28%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Might
Auto Expert
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Commando
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Deep Sleep
Educated
Entomologist
Fast Metabolism
Finesse
Ghoul Ecology
Grim Reaper's Sprint
Hematophage
Intense Training (2)
Lady Killer/Black Widow
Lawbringer
Light Step
Mister Sandman
Mysterious Stranger
Nerves of Steel
Pitt Fighter
Power Armor Training
Punga Power!
Quantum Chemist
Rad Regeneration
Scrounger
Sniper
Strong Back
Superior Defender
Toughness
Warmonger
Xenotech Expert
Level 1
ST 6 PE 6 EN 6 CH 3 IN 7 AG 6 LK 6
Small Guns, Lockpick, and Repair
Level 2
Speech +3 (14), Explosives +8 (25), Science +6 (25)
Lady Killer/Black Widow
Bobblehead (Medicine)
Level 3
Small Guns +3 (36), Lockpick +3 (36), Speech +1 (16), Repair +1 (36), Barter +5 (17), Science +3 (29), Medicine +1 (31)
Intense Training (LK)
Ant Might
Level 4
Small Guns +2 (38), Lockpick +4 (40), Speech +4 (20), Barter +2 (19), Science +5 (34)
Educated
Level 5
Sneak +2 (20), Small Guns +2 (40), Energy Weapons +2 (20), Unarmed +2 (20), Repair +3 (39), Barter +1 (20), Science +6 (40), Big Guns +2 (20)
Comprehension
Bobblehead (Repair)
Level 6
Energy Weapons +4 (24), Unarmed +5 (25), Speech +10 (30), Repair +1 (50)
Bloody Mess
Bobblehead (Science)
Barkskin
Level 7
Small Guns +10 (50), Energy Weapons +6 (30), Explosives +4 (30)
Toughness
Bobblehead (Speech)
Level 8
Sneak +5 (25), Barter +5 (25), Melee Weapons +5 (25), Big Guns +5 (25)
Scrounger
Bobblehead (Sneak)
Level 9
Sneak +5 (40), Lockpick +10 (50), Repair +5 (55)
Commando
Bobblehead (Explosives)
Level 10
Small Guns +6 (56), Energy Weapons +5 (35), Repair +5 (60), Medicine +4 (35)
Finesse
Bobblehead (Lockpick)
Level 11
Sneak +2 (42), Unarmed +10 (35), Speech +2 (42), Barter +5 (30), Medicine +1 (36)
Mysterious Stranger
Bobblehead (Barter)
Rad Regeneration
Level 12
Unarmed +5 (40), Melee Weapons +5 (30), Big Guns +10 (35)
Sniper
Power Armor Training
Level 13
Small Guns +7 (63), Energy Weapons +5 (40), Lockpick +5 (65), Science +3 (53)
Entomologist
Bobblehead (Unarmed)
Level 14
Energy Weapons +7 (47), Lockpick +5 (70), Science +8 (61)
Adamantium Skeleton
Bobblehead (Small Guns)
Hematophage
Level 15
Medicine +20 (56)
Strong Back
Level 16
Barter +10 (50), Melee Weapons +7 (37), Big Guns +3 (38)
Better Criticals
Bobblehead (Energy Weapons)
Level 17
Sneak +2 (44), Speech +3 (45), Explosives +5 (45), Melee Weapons +3 (40), Big Guns +7 (45)
Action Boy/Girl
Level 18
Sneak +1 (45), Lockpick +5 (75), Science +4 (65), Melee Weapons +5 (45), Medicine +5 (61)
Cyborg
Bobblehead (Melee Weapons)
Bobblehead (Big Guns)
Level 19
Sneak +5 (50), Speech +10 (55), Explosives +5 (50)
Concentrated Fire
Level 20
Sneak +5 (55), Unarmed +5 (55), Explosives +5 (55), Barter +5 (55)
Grim Reaper's Sprint
Level 21
Sneak +2 (57), Unarmed +2 (57), Speech +2 (57), Explosives +2 (57), Science +10 (75), Melee Weapons +2 (57)
Fast Metabolism
Covert Ops
Level 22
Small Guns +2 (78), Repair +12 (72), Barter +3 (58), Big Guns +3 (58)
Lawbringer
Level 23
Sneak +4 (61), Unarmed +3 (60), Speech +3 (60), Explosives +3 (60), Barter +2 (60), Melee Weapons +3 (60), Big Guns +2 (60)
Deep Sleep
Level 24
Sneak +2 (65), Unarmed +2 (62), Speech +2 (62), Explosives +4 (64), Barter +2 (62), Melee Weapons +4 (64), Medicine +2 (63), Big Guns +2 (62)
Intense Training (AG)
Level 25
Energy Weapons +4 (71), Unarmed +3 (65), Speech +3 (65), Explosives +1 (65), Barter +3 (65), Melee Weapons +1 (65), Medicine +2 (65), Big Guns +3 (65)
Light Step
Level 26
Small Guns +3 (83), Energy Weapons +5 (76), Repair +8 (80), Medicine +4 (69)
Nerves of Steel
Auto Expert
Booster Shot
Pitt Fighter
Level 27
Speech +10 (75), Barter +10 (75)
Mister Sandman
Level 28
Sneak +10 (75), Unarmed +10 (75)
Quantum Chemist
Xenotech Expert
Ghoul Ecology
Punga Power!
Superior Defender
Level 29
Sneak +1 (76), Small Guns +1 (84), Unarmed +1 (76), Speech +1 (76), Explosives +5 (70), Barter +1 (76), Melee Weapons +1 (66), Medicine +4 (73), Big Guns +5 (70)
Warmonger
Level 30
Sneak +4 (85), Small Guns +1 (90), Speech +4 (93), Science +2 (85), Melee Weapons +6 (77), Medicine +1 (79), Big Guns +2 (79)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Big Book of Science => Science +2 (89)
Big Book of Science => Science +2 (91)
Big Book of Science => Science +2 (93)
Big Book of Science => Science +2 (95)
Big Book of Science => Science +2 (97)
Big Book of Science => Science +2 (99)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (89)
Chinese Army: Special Ops Training Manual => Sneak +2 (91)
Chinese Army: Special Ops Training Manual => Sneak +2 (93)
Chinese Army: Special Ops Training Manual => Sneak +2 (95)
Chinese Army: Special Ops Training Manual => Sneak +2 (97)
Chinese Army: Special Ops Training Manual => Sneak +2 (99)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (83)
D.C. Journal of Internal Medicine => Medicine +2 (85)
D.C. Journal of Internal Medicine => Medicine +2 (87)
D.C. Journal of Internal Medicine => Medicine +2 (89)
D.C. Journal of Internal Medicine => Medicine +2 (91)
D.C. Journal of Internal Medicine => Medicine +2 (93)
D.C. Journal of Internal Medicine => Medicine +2 (95)
D.C. Journal of Internal Medicine => Medicine +2 (97)
D.C. Journal of Internal Medicine => Medicine +2 (99)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (89)
Dean's Electronics => Repair +2 (91)
Dean's Electronics => Repair +2 (93)
Dean's Electronics => Repair +2 (95)
Dean's Electronics => Repair +2 (97)
Dean's Electronics => Repair +2 (99)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (81)
Duck and Cover! => Explosives +2 (83)
Duck and Cover! => Explosives +2 (85)
Duck and Cover! => Explosives +2 (87)
Duck and Cover! => Explosives +2 (89)
Duck and Cover! => Explosives +2 (91)
Duck and Cover! => Explosives +2 (93)
Duck and Cover! => Explosives +2 (95)
Duck and Cover! => Explosives +2 (97)
Duck and Cover! => Explosives +2 (99)
Duck and Cover! => Explosives +2 (100)
Grognak the Barbarian => Melee Weapons +2 (81)
Grognak the Barbarian => Melee Weapons +2 (83)
Grognak the Barbarian => Melee Weapons +2 (85)
Grognak the Barbarian => Melee Weapons +2 (87)
Grognak the Barbarian => Melee Weapons +2 (89)
Grognak the Barbarian => Melee Weapons +2 (91)
Grognak the Barbarian => Melee Weapons +2 (93)
Grognak the Barbarian => Melee Weapons +2 (95)
Grognak the Barbarian => Melee Weapons +2 (97)
Grognak the Barbarian => Melee Weapons +2 (99)
Grognak the Barbarian => Melee Weapons +2 (100)
Guns and Bullets => Small Guns +2 (94)
Guns and Bullets => Small Guns +2 (96)
Guns and Bullets => Small Guns +2 (98)
Guns and Bullets => Small Guns +2 (100)
Lying, Congressional Style => Speech +2 (97)
Lying, Congressional Style => Speech +2 (99)
Lying, Congressional Style => Speech +2 (100)
Nikola Tesla and You => Energy Weapons +2 (87)
Nikola Tesla and You => Energy Weapons +2 (89)
Nikola Tesla and You => Energy Weapons +2 (91)
Nikola Tesla and You => Energy Weapons +2 (93)
Nikola Tesla and You => Energy Weapons +2 (95)
Nikola Tesla and You => Energy Weapons +2 (97)
Nikola Tesla and You => Energy Weapons +2 (99)
Nikola Tesla and You => Energy Weapons +2 (100)
Pugilism Illustrated => Unarmed +2 (87)
Pugilism Illustrated => Unarmed +2 (89)
Pugilism Illustrated => Unarmed +2 (91)
Pugilism Illustrated => Unarmed +2 (93)
Pugilism Illustrated => Unarmed +2 (95)
Pugilism Illustrated => Unarmed +2 (97)
Pugilism Illustrated => Unarmed +2 (99)
Pugilism Illustrated => Unarmed +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (93)
Tales of a Junktown Jerky Vendor => Barter +2 (95)
Tales of a Junktown Jerky Vendor => Barter +2 (97)
Tales of a Junktown Jerky Vendor => Barter +2 (99)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Tumblers Today => Lockpick +2 (89)
Tumblers Today => Lockpick +2 (91)
Tumblers Today => Lockpick +2 (93)
Tumblers Today => Lockpick +2 (95)
Tumblers Today => Lockpick +2 (97)
Tumblers Today => Lockpick +2 (99)
Tumblers Today => Lockpick +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (83)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (85)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (87)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (89)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (91)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (93)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (95)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (97)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (99)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
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