Strength
5
 
Perception
6
 
Endurance
6
 
Charisma
5
 
Intelligence
5
 
Agility
5
 
Luck
8
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
2.5
 
Skill Points
15
 
Barter
16
 
Big Guns
40
 
Energy Weapons
40
 
Explosives
40
 
Lockpick
18
 
Medicine
16
 
Melee Weapons
16
 
Repair
16
 
Science
16
 
Small Guns
25
 
Sneak
16
 
Speech
16
 
Unarmed
18
 
Swift Learner (2)
Level 1
ST 5 PE 6 EN 6 CH 5 IN 5 AG 5 LK 8
Big Guns, Explosives, and Energy Weapons
Level 2
Small Guns +4 (20), Energy Weapons +2 (35), Explosives +7 (40), Big Guns +2 (35)
Swift Learner
Level 3
Small Guns +5 (25), Energy Weapons +5 (40), Big Guns +5 (40)
Swift Learner
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