Strength
7
 
Perception
6
 
Endurance
8
 
Charisma
2
 
Intelligence
4
 
Agility
6
 
Luck
7
 
Action Points
77
 
Carry Weight
220
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
3.5
 
Skill Points
14
 
Barter
10
 
Big Guns
22
 
Energy Weapons
18
 
Explosives
33
 
Lockpick
33
 
Medicine
14
 
Melee Weapons
35
 
Repair
14
 
Science
14
 
Small Guns
18
 
Sneak
18
 
Speech
10
 
Unarmed
22
 
Level 1
ST 7 PE 6 EN 8 CH 2 IN 4 AG 6 LK 7
Melee Weapons, Explosives, and Lockpick
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