Level 1
ST 4 PE 5 EN 5 CH 5 IN 8 AG 5 LK 8
Unarmed, Speech, and Lockpick
Bobblehead (Medicine)
Level 2
Unarmed +9 (40), Speech +1 (32), Repair +8 (32)
Intense Training (IN)
Level 3
Unarmed +10 (51), Repair +8 (41), Science +1 (26)
Intense Training (LK)
Level 4
Lockpick +18 (50), Speech +1 (34)
Educated
Level 5
Unarmed +2 (53), Speech +11 (45), Repair +9 (50)
Iron Fist
Ant Sight
Hematophage
Power Armor Training
Rad Regeneration
Wired Reflexes
Bobblehead (Intelligence)
Bobblehead (Luck)
Level 6
Unarmed +7 (60), Speech +5 (50), Repair +8 (60), Medicine +3 (40)
Iron Fist
Level 7
Unarmed +1 (61), Science +22 (50)
Toughness
Level 8
Unarmed +13 (74), Repair +10 (70)
Iron Fist
Level 9
Sneak +22 (39), Unarmed +1 (75)
Comprehension
Level 10
Sneak +11 (50), Unarmed +5 (80), Speech +7 (57)
Finesse
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Big Book of Science => Science +2 (62)
Chinese Army: Special Ops Training Manual => Sneak +2 (64)
D.C. Journal of Internal Medicine => Medicine +2 (42)
Dean's Electronics => Repair +2 (82)
Duck and Cover! => Explosives +2 (33)
Grognak the Barbarian => Melee Weapons +2 (29)
Guns and Bullets => Small Guns +2 (31)
Lying, Congressional Style => Speech +2 (71)
Nikola Tesla and You => Energy Weapons +2 (33)
Paradise Lost => Speech +2 (73)
Tales of a Junktown Jerky Vendor => Barter +2 (31)
Tumblers Today => Lockpick +2 (66)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (31)
Level 11
Sneak +6 (72), Lockpick +9 (75), Medicine +8 (50)
Intense Training (AG)
Level 12
Unarmed +8 (100), Speech +2 (75), Science +13 (75)
Fast Metabolism
Level 13
Sneak +8 (80), Speech +15 (90)
Life Giver
Level 14
Speech +5 (95), Repair +18 (100)
Light Step
Level 15
Sneak +8 (88), Speech +5 (100), Medicine +10 (60)
Cyborg
Level 16
Sneak +12 (100), Melee Weapons +11 (40)
Better Criticals
Level 17
Explosives +3 (51), Melee Weapons +20 (60)
Tag! (Explosives)
Level 18
Explosives +9 (60), Melee Weapons +14 (74)
Silent Running
Level 19
Melee Weapons +6 (80), Medicine +17 (77)
Pyromaniac
Level 20
Melee Weapons +20 (100), Medicine +3 (80)
Ninja
Level 21
Lockpick +15 (90), Science +8 (83)
Grim Reaper's Sprint
Level 22
Lockpick +10 (100), Science +13 (96)
Puppies!
Auto Expert
Booster Shot
Covert Ops
Ghoul Ecology
Pitt Fighter
Punga Power!
Superior Defender
Xenotech Expert
Barkskin
Big Book of Science => Science +2 (100)
Level 23
Energy Weapons +3 (46), Medicine +20 (100)
Size Matters
Level 24
Energy Weapons +23 (69)
Action Boy/Girl
Level 25
Energy Weapons +23 (92)
Paralyzing Palm
Level 26
Energy Weapons +8 (100), Big Guns +15 (61)
Nerves of Steel
Level 27
Big Guns +23 (84)
Adamantium Skeleton
Level 28
Small Guns +7 (43), Big Guns +16 (100)
Entomologist
Level 29
Small Guns +23 (66)
Bloody Mess
Level 30
Small Guns +23 (93)
Almost Perfect
Guns and Bullets => Small Guns +2 (95)
Guns and Bullets => Small Guns +2 (97)
Guns and Bullets => Small Guns +2 (99)
Guns and Bullets => Small Guns +2 (100)
Duck and Cover! => Explosives +2 (66)
Duck and Cover! => Explosives +2 (68)
Duck and Cover! => Explosives +2 (70)