Strength
9
 
Perception
9
 
Endurance
9
 
Charisma
9
 
Intelligence
10
 
Agility
9
 
Luck
10
 
Action Points
108
 
Carry Weight
240
 
Critical Chance
15%
 
Dmg Resist
28%
 
Hit Points
600
 
Melee Damage
4.5
 
Skill Points
23
 
Barter
37
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
70
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Sight
Auto Expert
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Comprehension
Covert Ops
Cyborg
Educated
Entomologist
Fast Metabolism
Finesse
Ghoul Ecology
Grim Reaper's Sprint
Hematophage
Intense Training (3)
Iron Fist (3)
Life Giver
Light Step
Nerves of Steel
Ninja
Paralyzing Palm
Pitt Fighter
Power Armor Training
Punga Power!
Puppies!
Pyromaniac
Rad Regeneration
Silent Running
Size Matters
Superior Defender
Tag!
Toughness
Wired Reflexes
Xenotech Expert
Level 1
ST 4 PE 5 EN 5 CH 5 IN 8 AG 5 LK 8
Unarmed, Speech, and Lockpick
Bobblehead (Medicine)
Level 2
Unarmed +9 (40), Speech +1 (32), Repair +8 (32)
Intense Training (IN)
Level 3
Unarmed +10 (51), Repair +8 (41), Science +1 (26)
Intense Training (LK)
Level 4
Lockpick +18 (50), Speech +1 (34)
Educated
Level 5
Unarmed +2 (53), Speech +11 (45), Repair +9 (50)
Iron Fist
Ant Sight
Hematophage
Power Armor Training
Rad Regeneration
Wired Reflexes
Bobblehead (Intelligence)
Bobblehead (Luck)
Level 6
Unarmed +7 (60), Speech +5 (50), Repair +8 (60), Medicine +3 (40)
Iron Fist
Level 7
Unarmed +1 (61), Science +22 (50)
Toughness
Level 8
Unarmed +13 (74), Repair +10 (70)
Iron Fist
Level 9
Sneak +22 (39), Unarmed +1 (75)
Comprehension
Level 10
Sneak +11 (50), Unarmed +5 (80), Speech +7 (57)
Finesse
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Big Book of Science => Science +2 (62)
Chinese Army: Special Ops Training Manual => Sneak +2 (64)
D.C. Journal of Internal Medicine => Medicine +2 (42)
Dean's Electronics => Repair +2 (82)
Duck and Cover! => Explosives +2 (33)
Grognak the Barbarian => Melee Weapons +2 (29)
Guns and Bullets => Small Guns +2 (31)
Lying, Congressional Style => Speech +2 (71)
Nikola Tesla and You => Energy Weapons +2 (33)
Paradise Lost => Speech +2 (73)
Tales of a Junktown Jerky Vendor => Barter +2 (31)
Tumblers Today => Lockpick +2 (66)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (31)
Level 11
Sneak +6 (72), Lockpick +9 (75), Medicine +8 (50)
Intense Training (AG)
Level 12
Unarmed +8 (100), Speech +2 (75), Science +13 (75)
Fast Metabolism
Level 13
Sneak +8 (80), Speech +15 (90)
Life Giver
Level 14
Speech +5 (95), Repair +18 (100)
Light Step
Level 15
Sneak +8 (88), Speech +5 (100), Medicine +10 (60)
Cyborg
Level 16
Sneak +12 (100), Melee Weapons +11 (40)
Better Criticals
Level 17
Explosives +3 (51), Melee Weapons +20 (60)
Tag! (Explosives)
Level 18
Explosives +9 (60), Melee Weapons +14 (74)
Silent Running
Level 19
Melee Weapons +6 (80), Medicine +17 (77)
Pyromaniac
Level 20
Melee Weapons +20 (100), Medicine +3 (80)
Ninja
Level 21
Lockpick +15 (90), Science +8 (83)
Grim Reaper's Sprint
Level 22
Lockpick +10 (100), Science +13 (96)
Puppies!
Auto Expert
Booster Shot
Covert Ops
Ghoul Ecology
Pitt Fighter
Punga Power!
Superior Defender
Xenotech Expert
Barkskin
Big Book of Science => Science +2 (100)
Level 23
Energy Weapons +3 (46), Medicine +20 (100)
Size Matters
Level 24
Energy Weapons +23 (69)
Action Boy/Girl
Level 25
Energy Weapons +23 (92)
Paralyzing Palm
Level 26
Energy Weapons +8 (100), Big Guns +15 (61)
Nerves of Steel
Level 27
Big Guns +23 (84)
Adamantium Skeleton
Level 28
Small Guns +7 (43), Big Guns +16 (100)
Entomologist
Level 29
Small Guns +23 (66)
Bloody Mess
Level 30
Small Guns +23 (93)
Almost Perfect
Guns and Bullets => Small Guns +2 (95)
Guns and Bullets => Small Guns +2 (97)
Guns and Bullets => Small Guns +2 (99)
Guns and Bullets => Small Guns +2 (100)
Duck and Cover! => Explosives +2 (66)
Duck and Cover! => Explosives +2 (68)
Duck and Cover! => Explosives +2 (70)
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