Level 1
ST 1 PE 7 EN 6 CH 6 IN 7 AG 6 LK 7
Science, Repair, and Medicine
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Luck)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Strength)
Wired Reflexes
Superior Defender
Booster Shot
Barkskin
Ant Might
Pitt Fighter
Bobblehead (Unarmed)
Bobblehead (Science)
Bobblehead (Melee Weapons)
Bobblehead (Medicine)
Bobblehead (Repair)
Level 2
Small Guns +5 (25), Unarmed +10 (40), Repair +1 (50), Science +1 (50), Medicine +1 (50)
Intense Training (IN)
Level 3
Sneak +1 (21), Small Guns +4 (29), Energy Weapons +1 (23), Lockpick +1 (23), Unarmed +1 (41), Speech +4 (24), Repair +1 (53), Explosives +1 (23), Barter +1 (21), Science +1 (53), Melee Weapons +1 (23), Medicine +1 (53), Big Guns +1 (21)
Intense Training (IN)
Level 4
Small Guns +5 (35), Lockpick +1 (25), Speech +10 (35), Repair +1 (55), Science +1 (55), Melee Weapons +1 (25), Medicine +1 (55)
Intense Training (LK)
Level 5
Sneak +3 (25), Energy Weapons +1 (25), Unarmed +3 (45), Repair +5 (60), Explosives +1 (25), Barter +3 (25), Science +1 (56), Big Guns +3 (25)
Intense Training (LK)
Bobblehead (Speech)
Bobblehead (Barter)
Bobblehead (Explosives)
Bobblehead (Small Guns)
Bobblehead (Lockpick)
Bobblehead (Sneak)
Bobblehead (Energy Weapons)
Bobblehead (Big Guns)
Covert Ops
Power Armor Training
Xenotech Expert
Rad Regeneration
Level 6
Small Guns +2 (50), Energy Weapons +5 (40), Lockpick +2 (40), Explosives +7 (42), Science +1 (60), Melee Weapons +3 (30)
Intense Training (ST)
Level 7
Unarmed +5 (50), Speech +5 (50), Explosives +8 (50), Melee Weapons +2 (34)
Intense Training (ST)