Strength
1
 
Perception
7
 
Endurance
7
 
Charisma
1
 
Intelligence
10
 
Agility
9
 
Luck
5
 
Action Points
83
 
Carry Weight
160
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
0.5
 
Skill Points
20
 
Barter
7
 
Big Guns
34
 
Energy Weapons
19
 
Explosives
19
 
Lockpick
34
 
Medicine
25
 
Melee Weapons
7
 
Repair
25
 
Science
40
 
Small Guns
23
 
Sneak
23
 
Speech
7
 
Unarmed
19
 
Level 1
ST 1 PE 7 EN 7 CH 1 IN 10 AG 9 LK 5
Lockpick, Science, and Big Guns
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