Strength
1
 
Perception
6
 
Endurance
2
 
Charisma
10
 
Intelligence
7
 
Agility
5
 
Luck
10
 
Action Points
75
 
Carry Weight
160
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
140
 
Melee Damage
0.5
 
Skill Points
17
 
Barter
27
 
Big Guns
11
 
Energy Weapons
19
 
Explosives
19
 
Lockpick
34
 
Medicine
21
 
Melee Weapons
9
 
Repair
21
 
Science
36
 
Small Guns
17
 
Sneak
17
 
Speech
42
 
Unarmed
11
 
Level 1
ST 1 PE 6 EN 2 CH 10 IN 7 AG 5 LK 10
Speech, Lockpick, and Science
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