Strength
9
 
Perception
3
 
Endurance
10
 
Charisma
6
 
Intelligence
7
 
Agility
3
 
Luck
2
 
Action Points
71
 
Carry Weight
240
 
Critical Chance
2%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
4.5
 
Skill Points
17
 
Barter
15
 
Big Guns
23
 
Energy Weapons
24
 
Explosives
9
 
Lockpick
9
 
Medicine
32
 
Melee Weapons
21
 
Repair
17
 
Science
32
 
Small Guns
9
 
Sneak
9
 
Speech
15
 
Unarmed
23
 
Level 1
ST 9 PE 3 EN 10 CH 6 IN 7 AG 3 LK 2
Energy Weapons, Science, and Medicine
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