Strength
9
 
Perception
9
 
Endurance
9
 
Charisma
9
 
Intelligence
10
 
Agility
9
 
Luck
9
 
Action Points
108
 
Carry Weight
290
 
Critical Chance
14%
 
Dmg Resist
20%
 
Hit Points
570
 
Melee Damage
4.5
 
Skill Points
23
 
Barter
100
 
Big Guns
90
 
Energy Weapons
100
 
Explosives
80
 
Lockpick
80
 
Medicine
80
 
Melee Weapons
85
 
Repair
100
 
Science
90
 
Small Guns
85
 
Sneak
80
 
Speech
100
 
Unarmed
84
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Sight
Auto Expert
Better Criticals
Bloody Mess
Commando
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Educated
Explorer
Fast Metabolism
Finesse
Grim Reaper's Sprint
Gunslinger
Infiltrator
Intense Training (3)
Lawbringer
Master Trader
Nerves of Steel
Power Armor Training
Puppies!
Quantum Chemist
Robotics Expert
Sniper
Strong Back
Toughness
Warmonger
Wired Reflexes
Level 1
ST 5 PE 5 EN 5 CH 5 IN 10 AG 5 LK 5
Speech, Repair, and Energy Weapons
Level 2
Energy Weapons +10 (40), Lockpick +10 (25)
Intense Training (AG)
Level 3
Energy Weapons +10 (52), Speech +10 (40)
Intense Training (PE)
Level 4
Energy Weapons +7 (59), Lockpick +13 (40)
Educated
Level 5
Energy Weapons +1 (60), Lockpick +10 (50), Repair +7 (47), Science +5 (30)
Comprehension
Level 6
Energy Weapons +10 (70), Speech +10 (50), Repair +3 (50)
Bloody Mess
Level 7
Sneak +3 (20), Science +20 (50)
Toughness
Level 8
Energy Weapons +5 (75), Speech +3 (53), Medicine +15 (40)
Strong Back
Level 9
Energy Weapons +5 (80), Speech +7 (60), Explosives +1 (18), Medicine +10 (50)
Commando
Level 10
Sneak +20 (40), Barter +3 (18)
Finesse
Level 11
Small Guns +3 (20), Energy Weapons +10 (90), Explosives +2 (20), Barter +8 (26)
Gunslinger
Bobblehead (Energy Weapons)
Level 12
Sneak +10 (50), Barter +13 (39)
Sniper
Level 13
Speech +10 (70), Barter +11 (50), Big Guns +2 (17)
Fast Metabolism
Level 14
Speech +20 (90), Big Guns +3 (20)
Adamantium Skeleton
Bobblehead (Speech)
Level 15
Repair +20 (70), Melee Weapons +3 (18)
Intense Training (LK)
Level 16
Science +10 (60), Melee Weapons +3 (21), Medicine +10 (60)
Better Criticals
Level 17
Big Guns +23 (43)
Action Boy/Girl
Level 18
Unarmed +16 (31), Big Guns +7 (50)
Cyborg
Level 19
Unarmed +19 (50), Melee Weapons +4 (25)
Lawbringer
Level 20
Small Guns +23 (43)
Grim Reaper's Sprint
Level 21
Small Guns +17 (60), Melee Weapons +6 (31)
Concentrated Fire
Level 22
Explosives +4 (24), Melee Weapons +19 (50)
Puppies!
Level 23
Explosives +23 (47)
Explorer
Level 24
Explosives +3 (50), Barter +20 (70)
Robotics Expert
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Unarmed)
Ant Sight
Auto Expert
Covert Ops
Power Armor Training
Wired Reflexes
Level 25
Sneak +2 (65), Lockpick +2 (70), Repair +9 (90), Barter +2 (85), Melee Weapons +2 (65), Medicine +4 (75), Big Guns +2 (65)
Infiltrator
Level 26
Small Guns +4 (80), Unarmed +2 (65), Repair +10 (100), Science +1 (75), Big Guns +6 (71)
Nerves of Steel
Level 27
Sneak +5 (70), Unarmed +5 (70), Explosives +5 (70), Barter +4 (89), Big Guns +4 (75)
Warmonger
Level 28
Lockpick +5 (75), Unarmed +2 (72), Barter +1 (90), Melee Weapons +10 (75), Big Guns +5 (80)
Master Trader
Level 29
Sneak +5 (75), Unarmed +3 (75), Explosives +5 (75), Science +10 (85)
Quantum Chemist
Level 30
Lockpick +2 (80), Unarmed +2 (84), Explosives +2 (80), Barter +3 (100), Science +4 (90), Melee Weapons +3 (85), Medicine +4 (80), Big Guns +3 (90)
Almost Perfect
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