Strength
6
 
Perception
8
 
Endurance
7
 
Charisma
5
 
Intelligence
8
 
Agility
7
 
Luck
7
 
Action Points
104
 
Carry Weight
260
 
Critical Chance
12%
 
Dmg Resist
25%
 
Hit Points
460
 
Melee Damage
3.0
 
Skill Points
21
 
Barter
26
 
Big Guns
30
 
Energy Weapons
100
 
Explosives
67
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
28
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
50
 
Speech
26
 
Unarmed
30
 
Action Boy/Girl
Adamantium Skeleton
Ant Sight
Barkskin
Better Criticals
Child at Heart
Commando
Cyborg
Daddy's Boy/Girl
Educated
Finesse
Grim Reaper's Sprint
Gun Nut
Gunslinger
Infiltrator
Life Giver
Light Step
Mysterious Stranger
Power Armor Training
Rad Regeneration
Sniper
Strong Back
Toughness
Wired Reflexes
Level 1
ST 5 PE 6 EN 6 CH 4 IN 7 AG 6 LK 6
Small Guns, Medicine, and Lockpick
Bobblehead (Medicine)
Bobblehead (Intelligence)
Bobblehead (Strength)
Level 2
Small Guns +3 (35), Lockpick +3 (35), Repair +4 (25), Science +4 (30), Medicine +4 (55)
Daddy's Boy/Girl
Rad Regeneration
Level 3
Sneak +3 (20), Small Guns +5 (45), Lockpick +5 (40), Science +5 (35)
Gun Nut
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Barkskin
Ant Sight
Level 4
Small Guns +2 (60), Repair +8 (49), Science +4 (50), Medicine +4 (60)
Educated
Wired Reflexes
Level 5
Sneak +2 (35), Energy Weapons +18 (40), Repair +1 (50)
Child at Heart
Power Armor Training
Bobblehead (Energy Weapons)
Level 6
Small Guns +10 (70), Explosives +1 (33), Medicine +10 (70)
Gunslinger
Level 7
Energy Weapons +10 (60), Explosives +7 (40), Science +4 (54)
Toughness
Level 8
Energy Weapons +10 (70), Lockpick +5 (60), Science +6 (60)
Commando
Level 9
Small Guns +5 (75), Energy Weapons +5 (75), Repair +6 (56), Medicine +5 (75)
Strong Back
Level 10
Lockpick +10 (70), Explosives +1 (41), Science +10 (70)
Mysterious Stranger
Level 11
Repair +14 (70), Explosives +2 (43), Science +5 (75)
Finesse
Level 12
Small Guns +5 (80), Energy Weapons +5 (80), Lockpick +5 (75), Explosives +1 (44), Medicine +5 (80)
Sniper
Level 13
Small Guns +10 (90), Lockpick +5 (80), Explosives +1 (45), Science +5 (80)
Life Giver
Level 14
Lockpick +10 (90), Explosives +1 (46), Medicine +10 (90)
Adamantium Skeleton
Level 15
Repair +10 (80), Explosives +1 (47), Science +10 (90)
Cyborg
Level 16
Small Guns +10 (100), Energy Weapons +10 (100), Explosives +1 (48)
Action Boy/Girl
Level 17
Lockpick +10 (100), Explosives +1 (49), Science +10 (100)
Better Criticals
Level 18
Repair +10 (90), Explosives +1 (50), Medicine +10 (100)
Light Step
Level 19
Repair +10 (100), Explosives +11 (61)
Infiltrator
Level 20
Sneak +15 (50), Explosives +6 (67)
Grim Reaper's Sprint
Would you like to comment? Sign up for new account, or sign in if you are already a member.