Strength
1
 
Perception
4
 
Endurance
5
 
Charisma
5
 
Intelligence
5
 
Agility
10
 
Luck
10
 
Action Points
85
 
Carry Weight
160
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
0.5
 
Skill Points
15
 
Barter
17
 
Big Guns
32
 
Energy Weapons
30
 
Explosives
30
 
Lockpick
15
 
Medicine
17
 
Melee Weapons
9
 
Repair
17
 
Science
17
 
Small Guns
27
 
Sneak
27
 
Speech
17
 
Unarmed
17
 
Level 1
ST 1 PE 4 EN 5 CH 5 IN 5 AG 10 LK 10
Big Guns, Energy Weapons, and Explosives
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