Strength
1
 
Perception
8
 
Endurance
9
 
Charisma
9
 
Intelligence
4
 
Agility
3
 
Luck
6
 
Action Points
71
 
Carry Weight
160
 
Critical Chance
6%
 
Dmg Resist
10%
 
Hit Points
330
 
Melee Damage
0.5
 
Skill Points
14
 
Barter
38
 
Big Guns
23
 
Energy Weapons
21
 
Explosives
21
 
Lockpick
50
 
Medicine
45
 
Melee Weapons
7
 
Repair
25
 
Science
50
 
Small Guns
11
 
Sneak
11
 
Speech
23
 
Unarmed
23
 
Child at Heart
Swift Learner (3)
Toughness
Level 1
ST 1 PE 8 EN 9 CH 9 IN 4 AG 3 LK 6
Lockpick, Science, and Barter
Bobblehead (Medicine)
Level 2
Lockpick +14 (50)
Swift Learner
Level 3
Repair +12 (25), Science +2 (30)
Swift Learner
Level 4
Science +14 (44)
Swift Learner
Level 5
Science +6 (50), Medicine +8 (31)
Child at Heart
Level 6
Medicine +14 (45)
Toughness
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