Strength
8
 
Perception
6
 
Endurance
5
 
Charisma
1
 
Intelligence
10
 
Agility
10
 
Luck
7
 
Action Points
85
 
Carry Weight
280
 
Critical Chance
7%
 
Dmg Resist
15%
 
Hit Points
270
 
Melee Damage
4.0
 
Skill Points
23
 
Barter
8
 
Big Guns
16
 
Energy Weapons
18
 
Explosives
50
 
Lockpick
47
 
Medicine
36
 
Melee Weapons
22
 
Repair
68
 
Science
45
 
Small Guns
62
 
Sneak
26
 
Speech
46
 
Unarmed
16
 
Ant Might
Barkskin
Comprehension
Educated
Gunslinger
Hematophage
Intense Training (2)
Rad Regeneration
Strong Back
Toughness
Wired Reflexes
Level 1
ST 5 PE 4 EN 5 CH 1 IN 9 AG 9 LK 7
Small Guns, Repair, Lockpick
Level 2
Small Guns +9 (48), Repair +10 (49)
Intense Training (PE)
Bobblehead (Intelligence)
Level 3
Small Guns +2 (50), Lockpick +14 (45), Science +4 (30)
Intense Training (ST)
Level 4
Small Guns +5 (55), Science +15 (45)
Educated
Ant Might
Rad Regeneration
Hematophage
Barkskin
Wired Reflexes
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Medicine)
Level 5
Small Guns +5 (60), Speech +9 (17), Repair +9 (60)
Comprehension
Bobblehead (Agility)
Level 6
Speech +16 (33), Explosives +7 (25)
Toughness
Level 7
Repair +8 (68), Explosives +15 (40)
Gunslinger
Level 8
Speech +13 (46), Explosives +10 (50)
Strong Back
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