Strength
2
 
Perception
5
 
Endurance
9
 
Charisma
5
 
Intelligence
7
 
Agility
6
 
Luck
8
 
Action Points
77
 
Carry Weight
170
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
1.0
 
Skill Points
17
 
Barter
16
 
Big Guns
24
 
Energy Weapons
16
 
Explosives
16
 
Lockpick
16
 
Medicine
50
 
Melee Weapons
10
 
Repair
22
 
Science
35
 
Small Guns
50
 
Sneak
18
 
Speech
16
 
Unarmed
24
 
Intense Training (2)
Level 1
ST 2 PE 5 EN 7 CH 5 IN 7 AG 6 LK 8
Small Guns, Science, and Medicine
Level 2
Small Guns +2 (35), Medicine +15 (50)
Intense Training (EN)
Level 3
Small Guns +15 (50), Repair +2 (22)
Intense Training (EN)
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