Strength
7
 
Perception
5
 
Endurance
7
 
Charisma
5
 
Intelligence
5
 
Agility
5
 
Luck
6
 
Action Points
75
 
Carry Weight
220
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
3.5
 
Skill Points
15
 
Barter
15
 
Big Guns
19
 
Energy Weapons
15
 
Explosives
30
 
Lockpick
19
 
Medicine
15
 
Melee Weapons
19
 
Repair
41
 
Science
15
 
Small Guns
35
 
Sneak
20
 
Speech
15
 
Unarmed
19
 
Gun Nut
Level 1
ST 7 PE 5 EN 7 CH 5 IN 5 AG 5 LK 6
Small Guns, Repair, and Explosives
Level 2
Sneak +5 (20), Lockpick +4 (19), Repair +6 (41)
Gun Nut
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