Strength
8
 
Perception
8
 
Endurance
5
 
Charisma
1
 
Intelligence
8
 
Agility
3
 
Luck
7
 
Action Points
71
 
Carry Weight
230
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
4.0
 
Skill Points
18
 
Barter
8
 
Big Guns
16
 
Energy Weapons
37
 
Explosives
22
 
Lockpick
22
 
Medicine
22
 
Melee Weapons
22
 
Repair
37
 
Science
37
 
Small Guns
12
 
Sneak
12
 
Speech
8
 
Unarmed
16
 
Level 1
ST 8 PE 8 EN 5 CH 1 IN 8 AG 3 LK 7
Science, Energy Weapons, and Repair
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