Strength
10
 
Perception
4
 
Endurance
7
 
Charisma
4
 
Intelligence
4
 
Agility
6
 
Luck
5
 
Action Points
77
 
Carry Weight
250
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
5.0
 
Skill Points
14
 
Barter
13
 
Big Guns
19
 
Energy Weapons
13
 
Explosives
13
 
Lockpick
13
 
Medicine
28
 
Melee Weapons
40
 
Repair
28
 
Science
13
 
Small Guns
17
 
Sneak
17
 
Speech
13
 
Unarmed
19
 
Level 1
ST 10 PE 4 EN 7 CH 4 IN 4 AG 6 LK 5
Melee Weapons, Medicine, and Repair
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