Strength
3
 
Perception
8
 
Endurance
2
 
Charisma
7
 
Intelligence
4
 
Agility
10
 
Luck
6
 
Action Points
85
 
Carry Weight
180
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
140
 
Melee Damage
1.5
 
Skill Points
14
 
Barter
34
 
Big Guns
9
 
Energy Weapons
21
 
Explosives
21
 
Lockpick
36
 
Medicine
13
 
Melee Weapons
11
 
Repair
13
 
Science
13
 
Small Guns
40
 
Sneak
25
 
Speech
19
 
Unarmed
9
 
Level 1
ST 3 PE 8 EN 2 CH 7 IN 4 AG 10 LK 6
Lockpick, Small Guns, and Barter
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