Strength
7
 
Perception
6
 
Endurance
5
 
Charisma
2
 
Intelligence
7
 
Agility
10
 
Luck
3
 
Action Points
85
 
Carry Weight
220
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
3.5
 
Skill Points
17
 
Barter
23
 
Big Guns
14
 
Energy Weapons
16
 
Explosives
25
 
Lockpick
31
 
Medicine
18
 
Melee Weapons
18
 
Repair
23
 
Science
20
 
Small Guns
53
 
Sneak
24
 
Speech
8
 
Unarmed
14
 
Gun Nut
Level 1
ST 7 PE 6 EN 5 CH 2 IN 7 AG 10 LK 3
Small Guns, Barter, Lockpick
Level 2
Small Guns +8 (52), Explosives +9 (25)
Gun Nut
Guns and Bullets => Small Guns +1 (53)
Big Book of Science => Science +1 (19)
Big Book of Science => Science +1 (20)
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