Strength
9
 
Perception
9
 
Endurance
9
 
Charisma
9
 
Intelligence
9
 
Agility
9
 
Luck
9
 
Action Points
108
 
Carry Weight
290
 
Critical Chance
14%
 
Dmg Resist
10%
 
Hit Points
570
 
Melee Damage
4.5
 
Skill Points
22
 
Barter
77
 
Big Guns
85
 
Energy Weapons
77
 
Explosives
77
 
Lockpick
79
 
Medicine
77
 
Melee Weapons
80
 
Repair
77
 
Science
79
 
Small Guns
77
 
Sneak
77
 
Speech
77
 
Unarmed
80
 
Action Boy/Girl
Almost Perfect
Animal Friend
Better Criticals
Bloody Mess
Commando
Comprehension
Cyborg
Educated
Fast Metabolism
Finesse
Grim Reaper's Sprint
Gunslinger
Impartial Mediation
Intense Training (2)
Lady Killer/Black Widow
Lawbringer
Master Trader
Mysterious Stranger
Nerves of Steel
No Weaknesses
Puppies!
Pyromaniac
Quantum Chemist
Robotics Expert
Silent Running
Sniper
Strong Back
Level 1
ST 2 PE 9 EN 1 CH 9 IN 9 AG 9 LK 1
Big Guns, Melee Weapons, and Unarmed
Level 2
Small Guns +4 (25), Lockpick +4 (25), Speech +3 (24), Repair +4 (25), Barter +4 (25)
Lady Killer/Black Widow
Level 3
Sneak +4 (25), Energy Weapons +4 (25), Speech +1 (25), Explosives +4 (25), Science +4 (25), Medicine +2 (23)
Intense Training (ST)
Level 4
Lockpick +6 (31), Unarmed +5 (25), Melee Weapons +1 (25), Medicine +2 (25), Big Guns +5 (25)
Educated
Level 5
Small Guns +3 (28), Lockpick +19 (50)
Comprehension
Level 6
Small Guns +2 (30), Repair +5 (30), Barter +5 (30), Science +5 (30), Medicine +5 (30)
Bloody Mess
Level 7
Sneak +5 (30), Energy Weapons +5 (30), Lockpick +2 (52), Speech +5 (30), Explosives +5 (30)
Gunslinger
Level 8
Lockpick +2 (54), Explosives +20 (50)
Commando
Level 9
Small Guns +10 (40), Lockpick +2 (56), Explosives +10 (60)
Impartial Mediation
Level 10
Sneak +5 (35), Small Guns +10 (50), Lockpick +2 (58), Big Guns +5 (30)
Finesse
Level 11
Sneak +20 (55), Lockpick +2 (60)
Animal Friend
Level 12
Sneak +5 (60), Lockpick +2 (62), Barter +15 (45)
Pyromaniac
Level 13
Energy Weapons +5 (35), Lockpick +2 (64), Barter +15 (60)
Silent Running
Level 14
Lockpick +2 (66), Science +20 (50)
Master Trader
Level 15
Lockpick +2 (68), Medicine +20 (50)
Lawbringer
Level 16
Lockpick +2 (70), Science +10 (60), Medicine +10 (60)
Action Boy/Girl
Level 17
Lockpick +2 (72), Repair +10 (40), Science +10 (70)
Sniper
Level 18
Small Guns +20 (70), Lockpick +2 (74)
Fast Metabolism
Level 19
Lockpick +1 (75), Unarmed +1 (26), Speech +20 (50)
Cyborg
Level 20
Unarmed +10 (36), Melee Weapons +12 (37)
Grim Reaper's Sprint
Level 21
Unarmed +14 (50), Melee Weapons +8 (45)
Robotics Expert
Level 22
Energy Weapons +5 (50), Melee Weapons +5 (50), Big Guns +12 (42)
Puppies!
Level 23
Energy Weapons +5 (55), Repair +4 (44), Big Guns +13 (55)
Quantum Chemist
Level 24
Speech +10 (62), Repair +12 (58)
No Weaknesses
Level 25
Sneak +3 (75), Small Guns +2 (74), Repair +7 (65), Explosives +3 (65), Barter +3 (65), Melee Weapons +4 (60)
Intense Training (LK)
Level 26
Small Guns +1 (75), Speech +8 (70), Repair +5 (70), Science +3 (75), Medicine +5 (67)
Nerves of Steel
Level 27
Energy Weapons +13 (70), Explosives +5 (70), Medicine +3 (70), Big Guns +1 (66)
Mysterious Stranger
Level 28
Repair +5 (75), Barter +10 (75), Big Guns +7 (73)
Better Criticals
Level 29
Energy Weapons +5 (75), Speech +5 (75), Explosives +5 (75), Medicine +5 (75), Big Guns +2 (75)
Strong Back
Level 30
Unarmed +10 (80), Science +2 (79), Melee Weapons +10 (80)
Almost Perfect
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