Level 1
ST 5 PE 5 EN 5 CH 5 IN 9 AG 5 LK 6
Speech, Repair, and Small Guns
Bobblehead (Intelligence)
Bobblehead (Medicine)
Ant Sight
Level 2
Lockpick +8 (25), Speech +6 (36), Explosives +6 (23)
Lady Killer/Black Widow
Level 3
Lockpick +20 (50)
Thief
Level 4
Sneak +10 (30), Energy Weapons +1 (18), Speech +9 (45)
Educated
Level 5
Sneak +10 (40), Energy Weapons +1 (19), Explosives +2 (25), Science +10 (35)
Child at Heart
Level 6
Sneak +20 (60), Energy Weapons +1 (20), Speech +2 (47)
Comprehension
Level 7
Unarmed +5 (20), Speech +3 (50), Science +15 (50)
Toughness
Level 8
Unarmed +10 (30), Explosives +3 (28), Medicine +10 (45)
Strong Back
Level 9
Small Guns +5 (35), Lockpick +15 (65), Explosives +3 (31)
Rad Resistance
Level 10
Unarmed +20 (50), Explosives +3 (34)
Mister Sandman
Level 11
Small Guns +5 (40), Lockpick +10 (75), Speech +5 (55), Explosives +3 (37)
Finesse
Level 12
Unarmed +20 (70), Explosives +3 (40)
Robotics Expert
Level 13
Sneak +20 (80), Explosives +3 (43)
Nerd Rage!
Level 14
Explosives +3 (46), Melee Weapons +20 (35)
Lawbringer
Level 15
Explosives +3 (49), Melee Weapons +20 (55)
Adamantium Skeleton
Level 16
Explosives +3 (52), Melee Weapons +20 (75)
Better Criticals
Level 17
Speech +15 (70), Explosives +3 (55), Melee Weapons +5 (80)
Contract Killer
Level 18
Small Guns +10 (50), Repair +10 (50), Barter +3 (18)
Paralyzing Palm
Level 19
Small Guns +5 (55), Repair +5 (55), Barter +3 (21), Science +5 (55), Medicine +5 (50)
Mysterious Stranger
Level 20
Small Guns +5 (60), Repair +5 (60), Explosives +5 (60), Barter +3 (24), Science +5 (60)
Ninja
Level 21
Lockpick +5 (80), Barter +3 (27), Medicine +15 (65)
Explorer
Level 22
Repair +5 (65), Barter +3 (30), Science +10 (70), Medicine +5 (70)
Quantum Chemist
Level 23
Small Guns +5 (65), Repair +5 (70), Explosives +10 (70), Barter +3 (33)
Puppies!
Level 24
Small Guns +5 (70), Energy Weapons +5 (25), Barter +3 (36), Big Guns +10 (25)
Bloody Mess
Level 25
Energy Weapons +10 (35), Barter +3 (39), Big Guns +10 (37)
Intense Training (EN)
Level 26
Energy Weapons +10 (45), Unarmed +3 (75), Barter +3 (42), Big Guns +7 (44)
Life Giver
Level 27
Energy Weapons +9 (54), Barter +8 (50), Big Guns +6 (50)
Fast Metabolism
Level 28
Energy Weapons +3 (57), Barter +20 (72)
Intense Training (CH)
Level 29
Energy Weapons +5 (62), Barter +3 (75), Big Guns +15 (65)
Master Trader
Level 30
Energy Weapons +8 (78), Repair +5 (77), Medicine +5 (77), Big Guns +5 (78)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Big Book of Science => Science +2 (84)
Big Book of Science => Science +2 (86)
Big Book of Science => Science +2 (88)
Big Book of Science => Science +2 (90)
Big Book of Science => Science +2 (92)
Big Book of Science => Science +2 (94)
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (79)
D.C. Journal of Internal Medicine => Medicine +2 (81)
D.C. Journal of Internal Medicine => Medicine +2 (83)
D.C. Journal of Internal Medicine => Medicine +2 (85)
D.C. Journal of Internal Medicine => Medicine +2 (87)
D.C. Journal of Internal Medicine => Medicine +2 (89)
D.C. Journal of Internal Medicine => Medicine +2 (91)
D.C. Journal of Internal Medicine => Medicine +2 (93)
D.C. Journal of Internal Medicine => Medicine +2 (95)
D.C. Journal of Internal Medicine => Medicine +2 (97)
D.C. Journal of Internal Medicine => Medicine +2 (99)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (89)
Dean's Electronics => Repair +2 (91)
Dean's Electronics => Repair +2 (93)
Dean's Electronics => Repair +2 (95)
Dean's Electronics => Repair +2 (97)
Dean's Electronics => Repair +2 (99)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (92)
Duck and Cover! => Explosives +2 (94)
Duck and Cover! => Explosives +2 (96)
Duck and Cover! => Explosives +2 (98)
Duck and Cover! => Explosives +2 (100)
Guns and Bullets => Small Guns +2 (94)
Guns and Bullets => Small Guns +2 (96)
Guns and Bullets => Small Guns +2 (98)
Guns and Bullets => Small Guns +2 (100)
Lying, Congressional Style => Speech +2 (94)
Lying, Congressional Style => Speech +2 (96)
Lying, Congressional Style => Speech +2 (98)
Lying, Congressional Style => Speech +2 (100)
Pugilism Illustrated => Unarmed +2 (97)
Pugilism Illustrated => Unarmed +2 (99)
Pugilism Illustrated => Unarmed +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (92)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (94)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (96)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (98)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (97)
Tales of a Junktown Jerky Vendor => Barter +2 (99)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Nikola Tesla and You => Energy Weapons +2 (92)
Nikola Tesla and You => Energy Weapons +2 (94)
Nikola Tesla and You => Energy Weapons +2 (96)
Nikola Tesla and You => Energy Weapons +2 (98)
Nikola Tesla and You => Energy Weapons +2 (100)
Auto Expert
Booster Shot
Hematophage
Pitt Fighter
Power Armor Training
Rad Regeneration
Xenotech Expert