Strength
7
 
Perception
7
 
Endurance
10
 
Charisma
9
 
Intelligence
10
 
Agility
8
 
Luck
7
 
Action Points
81
 
Carry Weight
220
 
Critical Chance
7%
 
Dmg Resist
5%
 
Hit Points
430
 
Melee Damage
3.5
 
Skill Points
23
 
Barter
90
 
Big Guns
36
 
Energy Weapons
48
 
Explosives
30
 
Lockpick
30
 
Medicine
80
 
Melee Weapons
30
 
Repair
80
 
Science
90
 
Small Guns
90
 
Sneak
32
 
Speech
90
 
Unarmed
40
 
Ant Might
Barkskin
Bloody Mess
Comprehension
Educated
Intense Training (10)
Wired Reflexes
Xenotech Expert
Level 1
ST 5 PE 5 EN 5 CH 6 IN 9 AG 5 LK 5
Speech, Medicine, and Repair
Level 2
Speech +19 (53)
Intense Training (CH)
Bobblehead (Intelligence)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Ant Might
Bobblehead (Unarmed)
Bobblehead (Energy Weapons)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Repair)
Bobblehead (Melee Weapons)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Science)
Bobblehead (Speech)
Level 3
Speech +20 (87)
Intense Training (CH)
Level 4
Barter +20 (53)
Educated
Level 5
Barter +23 (76)
Intense Training (EN)
Level 6
Repair +20 (70), Medicine +3 (53)
Intense Training (PE)
Level 7
Science +6 (42), Medicine +17 (71)
Intense Training (LK)
Level 8
Repair +9 (80), Science +5 (47), Medicine +9 (80)
Intense Training (AG)
Barkskin
Wired Reflexes
Level 9
Small Guns +5 (35), Speech +2 (90), Barter +13 (90), Science +3 (50)
Intense Training (EN)
Level 10
Science +23 (73)
Intense Training (EN)
Xenotech Expert
Level 11
Small Guns +5 (40), Unarmed +1 (37), Science +17 (90)
Intense Training (EN)
Level 12
Small Guns +20 (62), Unarmed +3 (40)
Intense Training (AG)
Level 13
Small Guns +23 (85)
Comprehension
Level 14
Small Guns +5 (90), Energy Weapons +18 (48)
Bloody Mess
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