Strength
6
 
Perception
4
 
Endurance
7
 
Charisma
4
 
Intelligence
7
 
Agility
5
 
Luck
7
 
Action Points
75
 
Carry Weight
210
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
3.0
 
Skill Points
17
 
Barter
14
 
Big Guns
20
 
Energy Weapons
29
 
Explosives
14
 
Lockpick
29
 
Medicine
20
 
Melee Weapons
18
 
Repair
35
 
Science
20
 
Small Guns
16
 
Sneak
16
 
Speech
14
 
Unarmed
20
 
Level 1
ST 6 PE 4 EN 7 CH 4 IN 7 AG 5 LK 7
Lockpick, Energy Weapons, and Repair
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