Strength
10
 
Perception
3
 
Endurance
10
 
Charisma
4
 
Intelligence
5
 
Agility
6
 
Luck
3
 
Action Points
77
 
Carry Weight
250
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
310
 
Melee Damage
5.0
 
Skill Points
15
 
Barter
12
 
Big Guns
24
 
Energy Weapons
10
 
Explosives
11
 
Lockpick
10
 
Medicine
14
 
Melee Weapons
49
 
Repair
14
 
Science
29
 
Small Guns
16
 
Sneak
16
 
Speech
12
 
Unarmed
64
 
Intense Training
Level 1
ST 10 PE 3 EN 10 CH 4 IN 5 AG 5 LK 3
Unarmed, Melee Weapons, and Science
Level 2
Unarmed +15 (54)
Intense Training (AG)
Duck and Cover! => Explosives +1 (11)
Bobblehead (Strength)
Bobblehead (Unarmed)
Bobblehead (Melee Weapons)
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