Strength
1
 
Perception
4
 
Endurance
10
 
Charisma
3
 
Intelligence
7
 
Agility
7
 
Luck
8
 
Action Points
79
 
Carry Weight
160
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
310
 
Melee Damage
0.5
 
Skill Points
17
 
Barter
12
 
Big Guns
26
 
Energy Weapons
14
 
Explosives
14
 
Lockpick
25
 
Medicine
30
 
Melee Weapons
8
 
Repair
20
 
Science
20
 
Small Guns
40
 
Sneak
35
 
Speech
28
 
Unarmed
26
 
Swift Learner
Level 1
ST 1 PE 4 EN 10 CH 3 IN 7 AG 7 LK 8
Speech, Sneak, and Small Guns
Bobblehead (Medicine)
Level 2
Small Guns +5 (40), Lockpick +11 (25), Speech +1 (28)
Swift Learner
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