Strength
6
 
Perception
7
 
Endurance
6
 
Charisma
4
 
Intelligence
5
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
210
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
3.0
 
Skill Points
15
 
Barter
13
 
Big Guns
17
 
Energy Weapons
19
 
Explosives
34
 
Lockpick
26
 
Medicine
15
 
Melee Weapons
34
 
Repair
20
 
Science
15
 
Small Guns
45
 
Sneak
19
 
Speech
13
 
Unarmed
17
 
Gun Nut
Level 1
ST 6 PE 7 EN 6 CH 4 IN 5 AG 7 LK 5
Small Guns, Melee Weapons, and Explosives
Level 2
Small Guns +6 (45), Lockpick +7 (26), Melee Weapons +2 (34)
Gun Nut
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