Strength
2
 
Perception
2
 
Endurance
2
 
Charisma
4
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
85
 
Carry Weight
170
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
140
 
Melee Damage
1.0
 
Skill Points
20
 
Barter
15
 
Big Guns
11
 
Energy Weapons
11
 
Explosives
11
 
Lockpick
26
 
Medicine
27
 
Melee Weapons
11
 
Repair
27
 
Science
27
 
Small Guns
42
 
Sneak
42
 
Speech
15
 
Unarmed
11
 
Level 1
ST 2 PE 2 EN 2 CH 4 IN 10 AG 10 LK 10
Sneak, Small Guns, and Lockpick
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