Strength
6
 
Perception
8
 
Endurance
7
 
Charisma
1
 
Intelligence
10
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
210
 
Critical Chance
6%
 
Dmg Resist
3%
 
Hit Points
260
 
Melee Damage
3.0
 
Skill Points
20
 
Barter
7
 
Big Guns
19
 
Energy Weapons
56
 
Explosives
21
 
Lockpick
49
 
Medicine
25
 
Melee Weapons
17
 
Repair
25
 
Science
53
 
Small Guns
20
 
Sneak
17
 
Speech
7
 
Unarmed
19
 
Ant Might
Covert Ops
Ghoul Ecology
Intense Training (2)
Pitt Fighter
Power Armor Training
Superior Defender
Wired Reflexes
Xenotech Expert
Level 1
ST 5 PE 8 EN 6 CH 1 IN 9 AG 5 LK 6
Energy Weapons, Lockpick, and Science
Bobblehead (Intelligence)
Power Armor Training
Superior Defender
Xenotech Expert
Wired Reflexes
Pitt Fighter
Ghoul Ecology
Covert Ops
Ant Might
Level 2
Energy Weapons +10 (46), Lockpick +10 (49)
Intense Training (AG)
Level 3
Energy Weapons +10 (56), Science +10 (53)
Intense Training (EN)
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