Strength
7
 
Perception
7
 
Endurance
5
 
Charisma
1
 
Intelligence
7
 
Agility
9
 
Luck
5
 
Action Points
83
 
Carry Weight
220
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
3.5
 
Skill Points
17
 
Barter
7
 
Big Guns
15
 
Energy Weapons
19
 
Explosives
19
 
Lockpick
45
 
Medicine
29
 
Melee Weapons
19
 
Repair
25
 
Science
19
 
Small Guns
38
 
Sneak
38
 
Speech
7
 
Unarmed
15
 
Intense Training
Level 1
ST 7 PE 6 EN 5 CH 1 IN 7 AG 9 LK 5
Small Guns, Sneak, Lockpick
Bobblehead (Medicine)
Level 2
Lockpick +11 (45), Repair +6 (25)
Intense Training (PE)
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