Strength
10
 
Perception
5
 
Endurance
8
 
Charisma
2
 
Intelligence
6
 
Agility
6
 
Luck
3
 
Action Points
77
 
Carry Weight
250
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
5.0
 
Skill Points
16
 
Barter
8
 
Big Guns
20
 
Energy Weapons
14
 
Explosives
14
 
Lockpick
14
 
Medicine
16
 
Melee Weapons
24
 
Repair
31
 
Science
16
 
Small Guns
31
 
Sneak
16
 
Speech
8
 
Unarmed
35
 
Level 1
ST 10 PE 5 EN 8 CH 2 IN 6 AG 6 LK 3
Small Guns, Repair, and Unarmed
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