Strength
7
 
Perception
4
 
Endurance
7
 
Charisma
4
 
Intelligence
10
 
Agility
8
 
Luck
1
 
Action Points
81
 
Carry Weight
220
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
3.5
 
Skill Points
20
 
Barter
11
 
Big Guns
17
 
Energy Weapons
11
 
Explosives
25
 
Lockpick
12
 
Medicine
35
 
Melee Weapons
17
 
Repair
45
 
Science
23
 
Small Guns
45
 
Sneak
19
 
Speech
30
 
Unarmed
17
 
Intense Training
Swift Learner
Level 1
ST 7 PE 4 EN 7 CH 4 IN 9 AG 8 LK 1
Small Guns, Repair, and Speech
Bobblehead (Medicine)
Level 2
Small Guns +1 (35), Repair +4 (42), Explosives +14 (25)
Intense Training (IN)
Level 3
Small Guns +10 (45), Lockpick +1 (12), Speech +4 (30), Repair +3 (45), Medicine +2 (35)
Swift Learner
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