Strength
5
 
Perception
5
 
Endurance
5
 
Charisma
1
 
Intelligence
9
 
Agility
7
 
Luck
8
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
8
 
Big Guns
16
 
Energy Weapons
16
 
Explosives
16
 
Lockpick
46
 
Medicine
25
 
Melee Weapons
16
 
Repair
50
 
Science
50
 
Small Guns
20
 
Sneak
20
 
Speech
8
 
Unarmed
16
 
Swift Learner (2)
Level 1
ST 5 PE 5 EN 5 CH 1 IN 9 AG 7 LK 8
Science, Repair, and Lockpick
Level 2
Lockpick +7 (38), Repair +11 (50), Science +1 (40)
Swift Learner
Level 3
Lockpick +8 (46), Science +10 (50), Medicine +1 (25)
Swift Learner
Would you like to comment? Sign up for new account, or sign in if you are already a member.